ArmA3 Module » Arma III Fishing von Max75 (v1.54)
ArmA3 Module

Arma III Fishing von Max75 (v1.54)
22.12.2015 - 19:51 von miller




Arma III Fishing von Max75 (v1.54)

Max75 veröffentlichte sein Arma III Fishing Addon in den Bi-Foren. Ein Angel Mod. für ArmA3.

Zitat

Changelog:
v1.54
- adapted for Arma 3 v 1.54
- mod transformed into a campaign format
- added: training mission
- fishing on a spinning and fishing from the boat is realized
- added: saltwater fish, spoons, spinnings, new baits

Fishing mod for Arma 3.
The basic principles and ideas are taken from RF3 and partially from AF2.
Requirements: @allinarmaterrainpack, @cba_a3.

FEATURES
There is the marine fauna of north region of Black Sea (125 fish species) represented in the mod now.
All fish, presented in mod, corresponds to the real prototypes what dwelling in this region. Habits of fish, depth of dwelling and preferable baits are observed.
The nibble (it intensity, the preferred bait, depth, size of fish, etc.) is determined randomly for each day. Depends on the weather (optional).
The mod includes the feed system, alternative gear system, system of purchase/sale, things wearing and also cooking system.

DEFECTS, LIMITATIONS AND BUGS
1) lack of fishing animations, throwing and holding the rod;
2) because of an unfortunate oversight the correct dialogue displaying is possible only on "Small" interface size;
*correction is possible, but it takes so much effort and time, that is much easier to politely ask you to switch to this size;
3) constantly get an error at civilian spawn with TPW-script (not found texture);
4) you have to launch functions manually (press "J") everytime you've loaded saved game.
5) small scripting errors and game bugs will take place for certain, everything can't be tracked alone.



Quelle: Bi-Foren
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