ArmA3 Addons (News) » Community Upgrade Project - Terrains Maps vom CUP Team (v1.4.0) [Inseln]
ArmA3 Addons (News)

Community Upgrade Project - Terrains Maps vom CUP Team (v1.4.0) [Inseln]
15.10.2017 - 18:10 von miller

Community Upgrade Project - Terrains vom CUP Team (v1.4.0)

***** Update *****

CUP veröffentlichte sein Community Upgrade Project - Terrains Pack in den Bi-Foren. Die CUP Terrains sind der Nachfolger von "A3MP" und "All in ArmA - Terrain Pack (AIA TP)" und soll alle BIS Landschaften und Inseln für ArmA3 enthalten.


The Community Upgrade Project is an initiative to bring all the content of ArmA 2 [+ OA and DLCs] from BI into ArmA 3, upgraded to the ArmA 3 feature set. Its goal is to provide those assets to the community as a mod ready to use in the game, and as an open-source repository for modders to build upon and learn from.

1. Cooperative and coordinated effort to get a coherent port of ArmA 2 content
[+ OA and DLCs] from BI to ArmA 3 standards.

2. Full availability of all source material under share-alike license (APL-SA).
In essence everyone can make use of the work to build mods on his own as long
as he provides credits, shares also his sources and keeps the same license

3. Release of the content in a coherent way

CUP Terrains
CUP Terrains, the successor of “A3MP” and “All in ArmA – Terrain Pack (AiA TP)”, builds upon the work done by kju for AiA TP and brings all of BI’s iconic terrains to ArmA 3 as well as support for all the amazing 3rd-party terrains created by the community. CUP Terrains maintains full backwards compatibility to A3MP and AiA TP – no need to adjust any missions or maps.

CUP Terrains is modular, so there are different versions available:
CUP Terrains – Complete: featuring everything, all the data and the BI terrains. Not available for download on platforms with automatic dependency support such as Steam Workshop or PlayWithSIX.

CUP Terrains – Core: featuring only the data necessary for the terrains, but none terrain itself. Useful for those who only want to use CUP Terrains with 3rd-party terrains. But beware: some 3rd-party maps might be dependent on BI terrains.

CUP Terrains – Maps: featuring only the maps created by BI – needs CUP Terrains Core to work. If you only want a part of the terrains featured here, just delete the respective pbo-files of the maps you don’t want. But beware: there might be interdependencies between terrains.

- All BI terrains from A1, A2, OA and its DLCs
- Allows the use of most community made terrains from A1/A2/OA in A3
- Makes it possible to port and play game modes/missions from previous Arma titles in A3
- Preview images in terrain selection
- New A3 tech lighting and street lamps
- Adjusted object penetration and impact effects
- Dust from infantry and vehicle movement
- Correctly falling walls and trees
- More organic landscape textures for Chernarus
- Improved A1 and A2 buildings (WIP)
- Improved Chernarus grass/clutter (WIP)
- Working ponds and no waterline bug on most custom terrains
- Undersea life
- Falling tree sound
- Fully MP compatible
- Working save games in SP
- Works with ZEUS
- No rpt errors and missing strings
- Signed version
- Extra standalone core data only version
- Fast and simple all-in-one download via steam workshop or mega/google drive or Play withSIX

Maps included in “CUP Terrains – Complete” and “CUP Terrains – Maps” are:
- Rahmadi
- Sahrani
- Southern Sahrani
- United Sahrani
- Porto
- Utes
- Chernarus
- Chernarus Summer
- Desert
- Takistan
- Zargabad
- Shapur
- Proving Grounds
- Bukovina
- Bystrica
- Takistan Mountains

Quelle: Bi-Foren
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