ArmA3 Module » Advanced Combat Environment 3 (ACE 3) vom ACE Team (v3.10.2)
ArmA3 Module

Advanced Combat Environment 3 (ACE 3) vom ACE Team (v3.10.2)
18.07.2017 - 22:30 von miller




Advanced Combat Environment 3 (ACE 3) vom ACE Team (v3.10.2)

***** Update *****


ACEMod veröffentlichte sein Advanced Combat Environment 3 (ACE 3) in den Bi-Foren. Diese Modifikation ist ein Zusammenschluss der ehemaligen AGM und CSE-Teams in Zusammenarbeit mit einigen Entwicklern des ACE2-Projekts aus ArmA2.

Zitat

3.10.2
Requires CBA Version 3.3.1 or later and Arma 3 Version 1.72 or later.

This patch fixes a number of bugs from previous ACE3 release and the latest Arma 3 updates, brings smaller enhancements as well as full Chinese Simplified and Chinese Traditional translations incorporated from previously standalone mod! If you're looking to chat with us be sure to join our public Slack group!

Change Log Summary
ADDED:
Chinese Traditional and Chinese Simplified translations - ?? (#5295)
Japanese translations (#5277, #5280, #5309)
Hellfire N (November - Thermobaric) variant (#5294)
New latitude entry for the map G.O.S N'Djenahoud (#5275)
Refuel support for Tanoa and Malden Fuel Pumps (#5353)

CHANGED:
Taru pods are no longer super-light and can not be dragged or loaded (#5271)
Increased Huron pods interaction range for less arm pain (#5271)
"Join Group" action to show group name (#5287)
Huron pods now have cargo space to match against the Taru counterparts (#5315)
Fuel Canister is now automatically a Refuel object (#5353)

IMPROVED:
Made Cargo holders dynamic to support Cargo on any object (#5274)
Interaction support for Hellfires, now checks for config value instead of weapon class name (#5294)

FIXED:
Refuel nozzle position calculation to support lower vehicles better (#5279)
Repair depends = "0" config entry is now handled correctly (#5283)
RHS compatibility config name for resupply vehicles (#5300)
Cargo canLoad set to scalar, for backwards compatibility with some 3rd party mods (#5306)
Repairing from Huron and Taru pods (#5316)
Spotting scope "GetIn" position no longer requires you to face the scope from the front (#5325)
Cook-off sound effects variants no longer different on different clients (#5335)
Broken font for map GPS display (#5337)
"Open Door" interaction now respects locked doors properly (#5345)
Rally-points will no longer modify canMove variable on spawn allowing actual disabling of moving them (#5347)
Rearm locality, because multiplayer matters (#5307)
One can no longer steal your refuel nozzle and render you incapable of running (#5352)
Vanilla throwing will no longer be used when trying to use Advanced Throwing during reloading (#5336)





Quelle: Bi-Foren
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