ArmA3 Missionen » M.E.R.C.S. - mercenary expendable ruthless covert selfish von IndeedPete (v1.03)
ArmA3 Missionen

M.E.R.C.S. - mercenary expendable ruthless covert selfish von IndeedPete (v1.03)
15.08.2015 - 13:00 von miller

M.E.R.C.S. - mercenary expendable ruthless covert selfish von IndeedPete (v1.03)

***** Update *****

IndeedPete veröffentlichte seine Kampagne M.E.R.C.S. in den Bi-Foren. Der Protagonist Raif Salih, ein sudanesischer Flüchtling, wird in Europa zur Söldnerarbeit gezwungen. Die Kampagne gibt es jetzte auch als Addon Version !


M.E.R.C.S. is a story-driven single-player campaign for Arma 3, introducing a private military contractor scenario.
It focuses on telling the story around the protagonist Raif Salih, a Sudanese refugee with regular military experience, who is aiming for a better life in Europe but instead gets forced into mercenary work. You will follow his way out of violence and paid murders from a first person view.

One key aspect of this project is giving you as much freedom as possible in achieving mission goals - nothing is sacred, there are only few boundaries and every decision is followed by a consequence. Another key feature is the introduction of a small economic system in which the player can purchase or sell new equipment, hire additional manpower and take contracts for gaining money and progress in the story.

Along the ride, Raif will meet many different characters from many different factions trying to use him for their very own goals.
Whether to follow, betray or play them, or maybe just to walk away from them, is fully up to you...

- Story-Driven Single-Player Campaign
- First / Third Person Cutscenes
- Infantry / Light Vehicle / Aircraft Gameplay
- Large Variety of Mission Types
- Decisions have Vast Impact on Story / Current Mission
- Small Side Stories within a Mission(-set)
- Custom Conversation System
- Custom Shop System
- Custom Textures
- Custom Hud Enhancements
- 35 Missions In Total (Hubs / Connecting Missions Included)

1.03 - 15.08.2015
• FIXED: Liberty, Officer was refusing to get into the evac helicopter.
• FIXED: Mod weapons with scope = 1 were still used in the shop and by the mercenaries.
• CHANGED: EUROFORCE uniform is now the same as in the EUROFORCE stand-alone release.

Credits & Thanks
• Bohemia Interactive Studios for this great game!
• aeroson for his get/set loadout and repetitive clean up scripts!
• cobra4v320 for his HALO/parachuting scripts!
• Kydoimos for cross-reading and improving some of the dialogues and texts!
• mrflay for his explosion detector!
• Shuko for his SHKPos script!
• Surfer for his help regarding the awesome M.E.R.C.S. logo and way too many textures and images!
• tpw for his ambient civilian script package!
• And all the great people on the BI-Forums who helped out with answers and feedback to so many questions!

Quelle: Bi-Foren
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