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Sonntag, 22. Juli 2018
ArmA3 Addons (News) » Community Upgrade Project - Terrains Maps vom CUP Team (v1.4.0) [Inseln]
ArmA3 Addons (News)

Community Upgrade Project - Terrains Maps vom CUP Team (v1.4.0) [Inseln]
15.10.2017 - 18:10 von miller




Community Upgrade Project - Terrains vom CUP Team (v1.4.0)

***** Update *****


CUP veröffentlichte sein Community Upgrade Project - Terrains Pack in den Bi-Foren. Die CUP Terrains sind der Nachfolger von "A3MP" und "All in ArmA - Terrain Pack (AIA TP)" und soll alle BIS Landschaften und Inseln für ArmA3 enthalten.

Zitat

The Community Upgrade Project is an initiative to bring all the content of ArmA 2 [+ OA and DLCs] from BI into ArmA 3, upgraded to the ArmA 3 feature set. Its goal is to provide those assets to the community as a mod ready to use in the game, and as an open-source repository for modders to build upon and learn from.

1. Cooperative and coordinated effort to get a coherent port of ArmA 2 content
[+ OA and DLCs] from BI to ArmA 3 standards.

2. Full availability of all source material under share-alike license (APL-SA).
In essence everyone can make use of the work to build mods on his own as long
as he provides credits, shares also his sources and keeps the same license

3. Release of the content in a coherent way

CUP Terrains
CUP Terrains, the successor of “A3MP” and “All in ArmA – Terrain Pack (AiA TP)”, builds upon the work done by kju for AiA TP and brings all of BI’s iconic terrains to ArmA 3 as well as support for all the amazing 3rd-party terrains created by the community. CUP Terrains maintains full backwards compatibility to A3MP and AiA TP – no need to adjust any missions or maps.

CUP Terrains is modular, so there are different versions available:
CUP Terrains – Complete: featuring everything, all the data and the BI terrains. Not available for download on platforms with automatic dependency support such as Steam Workshop or PlayWithSIX.

CUP Terrains – Core: featuring only the data necessary for the terrains, but none terrain itself. Useful for those who only want to use CUP Terrains with 3rd-party terrains. But beware: some 3rd-party maps might be dependent on BI terrains.

CUP Terrains – Maps: featuring only the maps created by BI – needs CUP Terrains Core to work. If you only want a part of the terrains featured here, just delete the respective pbo-files of the maps you don’t want. But beware: there might be interdependencies between terrains.

Features:
- All BI terrains from A1, A2, OA and its DLCs
- Allows the use of most community made terrains from A1/A2/OA in A3
- Makes it possible to port and play game modes/missions from previous Arma titles in A3
- Preview images in terrain selection
- New A3 tech lighting and street lamps
- Adjusted object penetration and impact effects
- Dust from infantry and vehicle movement
- Correctly falling walls and trees
- More organic landscape textures for Chernarus
- Improved A1 and A2 buildings (WIP)
- Improved Chernarus grass/clutter (WIP)
- Working ponds and no waterline bug on most custom terrains
- Undersea life
- Falling tree sound
- Fully MP compatible
- Working save games in SP
- Works with ZEUS
- No rpt errors and missing strings
- Signed version
- Extra standalone core data only version
- Fast and simple all-in-one download via steam workshop or mega/google drive or Play withSIX

Maps included in “CUP Terrains – Complete” and “CUP Terrains – Maps” are:
- Rahmadi
- Sahrani
- Southern Sahrani
- United Sahrani
- Porto
- Utes
- Chernarus
- Chernarus Summer
- Desert
- Takistan
- Zargabad
- Shapur
- Proving Grounds
- Bukovina
- Bystrica
- Takistan Mountains



Quelle: Bi-Foren
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ArmA3 Addons (News) » USS Nimitz von TeTeT (v0.99)
ArmA3 Addons (News)

USS Nimitz von TeTeT (v0.99)
15.10.2017 - 14:10 von miller




USS Nimitz von TeTeT (v0.99)

***** Update *****


TeTeT veröffentlichte sein USS Nimitz Addon in den Bi-Foren. Das Addon enthält eine Konvertierung der JDog Nimitz aus ArmA2.
Danke an TeTeT für die Info

Zitat

This is release 0.99 of the Nimitz in Arma 3. Over the last half year there have been many changes to the Nimitz.

First, the number and aftmast have been made configurable via Eden, so any of the existing Nimitz carriers can be impersonated to some degree. Note that doesn't include details like the different aft mast or changed island shapes. But we continue to explore this direction.

Next, the holes in the fore hull have been closed and do now contain deployable drawbridges. This should allow the Nimitz to stay in a port and make it accessible from the pier. A touchdown sound was added to the flightdeck when a plane lands. The anti-air weaponry received a textures update from the TheSn4k3, and the logos were updated by Odyseus. The briefing and map room now show the picture map of the island one plays on. The Tilly crash crane has now the ability to remove all Air, Land and Ship wrecks in the vincinity. Shockley did provide new hull textures, completely with all derivative textures. We hope you like the new look. With help of the Freedom technology the Nimitz stays now longer visible via the setting FeatureType = 2. The dynamic airport config also found it's way into the Nimitz, so players can now autoland on the carrier - don't forget to deploy the tailhook though! Further some air conditioning units and sounds were placed on the carrier, as well as a static engine sound at the aft of the carrier.

The final addition is the use of Grumpy Old Man's (GOM) aircraft loadout scripts via the weapons elevator. Any dynamic loadout capable plane can now be re-equiped at the weapons elevator.





Download:
USS Nimitz

Download Nimitz Missions:
NimitzMissions_0.95_final.zip

Download Nimitz Dokumentation:
NimitzModulesDoc.pdf

Benötigt:
Community Base Addons A3



Quelle: Bi-Foren
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ArmA3 Addons (News) » I44 Terrains von .kju (v23 Update 14.10.17)
ArmA3 Addons (News)

I44 Terrains von .kju (v23 Update 14.10.17)
14.10.2017 - 17:00 von miller




I44 Terrains von .kju (v23 Update 14.10.17)

***** Update *****



.kju veröffentlichte sein I44 Terrains Addon in den Bi-Foren. Das Addon enthält eine offizielle Portierung der I44 Terrains aus ArmA2, mit Erlaubnis der I44 Team Members (canukausiuka and GuyThomas).

Zitat

This is an official port authorized by I44 team members (canukausiuka and GuyThomas).

Changelog:
v23
- Added: Merderet V3
- Added 4 new town areas, a canal door and a lot of minor details
- Some more heightmap edits
- Removed some of those huge rocks
- Replaced all I44 cobble textures with new high-res textures
- Added AI friendly roads + dirt road texture
- Flattened some road areas that needed it
- Removed gliders (mission asset)
- Small road sign position tweaks
- Fixed baguette missiles
- Changed: renabled (adjusted) ambient life for terrains.
- Changed: removed non fitting animals in ambient life for Winter terrains.
- Changed: added eagle and crowes to ambient life thanks to Evil Organ!





Quelle: Bi-Foren
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ArmA3 Addons (News) » I44 Objects von .kju (v23 Update 14.10.17)
ArmA3 Addons (News)

I44 Objects von .kju (v23 Update 14.10.17)
14.10.2017 - 17:00 von miller




I44 Objects von .kju (v23 Update 14.10.17)

***** Update *****



.kju veröffentlichte sein I44 Terrains Addon in den Bi-Foren. Das Addon enthält eine offizielle Portierung der I44 Terrains aus ArmA2, mit Erlaubnis der I44 Team Members (canukausiuka and GuyThomas).

Zitat

This is an official port authorized by I44 team members (canukausiuka and GuyThomas).





Quelle: Bi-Foren
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ArmA3 Addons (News) » UKSOF LITE mas von massi (01.10.17)
ArmA3 Addons (News)

UKSOF LITE mas von massi (01.10.17)
01.10.2017 - 23:00 von miller




UKSOF LITE mas von massi (01.10.17)


massi veröffentlichte sein UKSOF LITE mas Addon in den Bi-Foren.

Zitat


Description:
This addon provide UK SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent UK SOF units in following factions:
- SOF(multicam): for every kind of environment from desert to temperate and wooden areas.
- SOF(woodland): for temperate and wooden areas.
- SOF(desert): for arid and desert environments.
- SOF(arctic): for snow and arctic environments.
- SOF(CT): black uniforms and kits for CT/HR ops.
- SOF(Covert-Ops): civilian clothes and tan kits.
- SOF(Special troops): CBRN operator and combat suit operator.
- SOF(Paras): equipped with parachutes ready to be deployed fom the sky.
- SOF(Divers): divers units ready to be deployed fom the sea.
- SOF(Snipers): sniper and spotter in ghillie suit.
I used web sources for references.

Features:
- Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now.
- Units are equipped with custom Colt L119A1 rifles (normal, CQB and M203 black and camo variants), they're compatible with all other accessores without any requirements.
- Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms.
- Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon.
- Each camo class has its own faction now (Alive will spawn units with same camo now).
- Custom facegear like googles, gasmask and beard.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment.
- Wide variety of groups in the editor.
- Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now.
- Preview pictures in the editor.
- Custom flags and markers.
- Classlist included in folder.
- Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons.

Changelog:
01.10.17
- Added Colt L119A1 rifles (normal, CQB and M203 black and camo variants), they're compatible with all other accessores without any requirements
- Minor Config fix





Download:
UKSOF LITE mas

Benötigt:
Arma 3 Apex
Marksmen DLC




Quelle: Bi-Foren
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ArmA3 Addons (News) » ITSOF LITE mas von massi (01.10.17)
ArmA3 Addons (News)

ITSOF LITE mas von massi (01.10.17)
01.10.2017 - 21:36 von miller




ITSOF LITE mas von massi (01.10.17)


massi veröffentlichte sein ITSOF LITE mas Addon in den Bi-Foren. Das Addon enthält italienische SOF-Einheiten für die BLUFOR-Seite.

Zitat

Description:
This addon provide Italian SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent Italian SOF units in following factions:
- SOF(dig-multicam): for every kind of environment from desert to temperate and wooden areas.
- SOF(vegetata): for temperate and wooden areas.
- SOF(desert): for arid and desert environments.
- SOF(arctic): for snow and arctic environments.
- SOF(CT): black uniforms and kits for CT/HR ops.
- SOF(Covert-Ops): civilian clothes and tan kits.
- SOF(Special troops): CBRN operator and combat suit operator.
- SOF(Paras): equipped with parachutes ready to be deployed fom the sky.
- SOF(Divers): divers units ready to be deployed fom the sea.
- SOF(Snipers): sniper and spotter in ghillie suit.
I used web sources for references.

Features:
- Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now.
- Units are equipped with custom Colt M4A1 rifles (normal, CQB and M203 black and camo variants), they're compatible with all other accessores without any requirements.
- Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms.
- Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon.
- Each camo class has its own faction now (Alive will spawn units with same camo now).
- Custom facegear like googles, gasmask and beard.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment.
- Wide variety of groups in the editor.
- Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now.
- Preview pictures in the editor.
- Custom flags and markers.
- Classlist included in folder.
- Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons.

Changelog:
1.10.17
- Added Colt M4A1 rifles (normal, CQB and M203 black and camo variants)
- Minor config fix




Download:
ITSOF LITE mas

Benötigt:
Arma 3 Apex
Marksmen DLC



Quelle: Bi-Foren
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ArmA3 Addons (News) » FIR AWS US - AirWeaponSystem US/NATO von Firewill (v2.16)
ArmA3 Addons (News)

FIR AWS US - AirWeaponSystem US/NATO von Firewill (v2.16)
01.10.2017 - 08:30 von miller




FIR AWS US - AirWeaponSystem US/NATO von Firewill (v2.16)

***** Update *****


Firewill veröffentlichte sein FIR AWS US Standalone Addon in den Bi-Foren. Das Pack enthält US/NATO Waffen für Kampfflugzeuge.

Zitat

This pack is provide of Air weapon for US/NATO.(Standalone of Original AirWeaponSystem in F-16 Addon)
F-16C is must need this pack.
AWS is open to use for Other Aircraft,so other maker can use and adapt this pack without my permission

Reference Data(Init Script,Switch for aircraft model) for Aircraft maker : https://drive.google.com/file/d/0B0X...ew?usp=sharing

Feature
- Air Weapon system for US/NATO Countries
- SEAD,ECM,Targeting Function is move from F-16 to AWS
- Insignia Function
- Include the Reference Data for Aircraft Addon maker.

Changelog:
v2.16
- PDU(Payload deliever unit)-5/B leaflet bomb added
- supported aircraft : F-14,F-15E,F-16,F-2 and A-164 Wipeout(can be found pylon setting and loadout dialog)
- MP tested, but may still some problem in there.
- drop the bomb below 200m altitude because some technical limitation. - VERY IMPORTANT




Quelle: Bi-Foren
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ArmA3 Addons (News) » F-14D Tomcat Standalone von firewill (v1.61)
ArmA3 Addons (News)

F-14D Tomcat Standalone von firewill (v1.61)
01.10.2017 - 07:45 von miller




F-14D Tomcat Standalone von firewill (v1.61)

***** Update *****


firewill veröffentlichte sein F-14D Tomcat Standalone Addon in den Bi-Foren. Das Addon enthält verschiedene F-14D Tomcat mit verschiedenen Features.

Zitat

The Grumman F-14 Tomcat is a supersonic, twin-engine, two-seat, variable-sweep wing fighter aircraft. The Tomcat was developed for the United States Navy's Naval Fighter Experimental (VFX) program following the collapse of the F-111B project. The F-14 was the first of the American teen-series fighters, which were designed incorporating the experience of air combat against MiG fighters during the Vietnam War.

The F-14 first flew in December 1970 and made its first deployment in 1974 with the U.S. Navy aboard USS Enterprise (CVN-65), replacing the McDonnell Douglas F-4 Phantom II. The F-14 served as the U.S. Navy's primary maritime air superiority fighter, fleet defense interceptor and tactical aerial reconnaissance platform. In the 1990s, it added the Low Altitude Navigation and Targeting Infrared for Night (LANTIRN) pod system and began performing precision ground-attack missions.

The F-14s were used as useful interceptor by Islamic Republic of Iran Air Force during Iran Iraq war against Iraqi warplanes. Iranian F-14s reportedly shot down at least 160 Iraqi aircraft during the Iran-Iraq War, which include 58 MiG-23s, 23 MiG-21s, nine MiG-25s, 33 Dassault Mirage F1s, 23 Su-17s, one Mil Mi-24, five Tu-22s, two MiG-27s, one Dassault Mirage 5, one B-6D, one Aérospatiale Super Frelon, and two unknown aircraft. While only 12 to 16 Tomcats were shot down, at least half of the losses were due to accidents.

The Tomcat was retired from the U.S. Navy's active fleet on 22 September 2006, having been supplanted by the Boeing F/A-18E and F Super Hornets. The F-14 remains in service with the Islamic Republic of Iran Air Force, having been exported to Iran in 1976, when the U.S. had amicable diplomatic relations with Iran.
From Wikipedia

Features:
- F-14D Tomcat For United States Navy
- Extreme Long-Range Interception Capability.
- Change the Loadout, Skin and Insignia.
- Targeting system for Precision Strike.
- other hidden and "not-important" feature in there!
include with Texture & Config Template.

Changelog:
1.61
- FIR_F14_ACSKIN(Trigger / AC7) has been deleted becuase this file shouldn't here right now.(will be include AC skin pack for future)




Quelle: Bi-Foren
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ArmA3 Addons (News) » GERSOF LITE mas von massi (30.09.17)
ArmA3 Addons (News)

GERSOF LITE mas von massi (30.09.17)
30.09.2017 - 23:16 von miller




GERSOF LITE mas von massi (30.09.17)


massi veröffentlichte sein GERSOF LITE mas Addon in den Bi-Foren. Das Addon enthält deutsche SOF-Einheiten für die BLUFOR-Seite.

Zitat


Description:
This addon provide German SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent German SOF units in following factions:
- SOF(multicam): for every kind of environment from desert to temperate and wooden areas.
- SOF(woodland): for temperate and wooden areas.
- SOF(desert): for arid and desert environments.
- SOF(arctic): for snow and arctic environments.
- SOF(CT): black uniforms and kits for CT/HR ops.
- SOF(Special troops): CBRN operator and combat suit operator.
- SOF(Paras): equipped with parachutes ready to be deployed fom the sky.
- SOF(Divers): divers units ready to be deployed fom the sea.
- SOF(Snipers): sniper and spotter in ghillie suit.
I used web sources for references.

Features:
- Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now.
- Custom HK G-36C Rifles compatible with other optics/accessories without any requirement.
- Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms.
- Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon.
- Each camo class has its own faction now (Alive will spawn units with same camo now).
- Custom facegear like googles, gasmask and beard.
- Paras and Divers units already equipped with parachutes and diver gear respectively.
- There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment.
- Wide variety of groups in the editor.
- Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now.
- Preview pictures in the editor.
- Custom flags and markers.
- Classlist included in folder.
- Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons.



Quelle: Bi-Foren
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ArmA3 Addons (News) » Heros Survive von heros (v2.9 update)
ArmA3 Addons (News)

Heros Survive von heros (v2.9 update)
25.09.2017 - 19:00 von miller




Heros Survive von heros (v2.9 update)

***** Update *****

heros veröffentlichte sein Heros Survive Addon in den Bi-Foren. Das Addon enthält ein Überlebensmodul für ArmA3 - Essen, Trinken, deine Körpertemperatur überwachen und viele Gegenstände benutzen.

Zitat

Kurze Beschreibung
Dieses Addon ermöglicht ein einfaches überleben in der großen weiten Welt von Arma III. Du kannst essen, trinken, deine Körpertemperatur überwachen und viele Gegenstände benutzen.

Viele Parameter können eingestellt werden. Dadurch kann dieses Addon auf alle Inseln und mit allen anderen Addons kombiniert werden. Es ist wichtig, sich die Beispielmission anzusehen und hier Versuche zu machen. (#_Heros_Survive.Stratis) Das beschreiben der Parameter benötigt erwas Erfahrung, aber dafür ist es unabhängig von anderen Addons. Es sollte alles in der Beispielmission beschrieben sein.

Information über Heros-Survive
- Für dieses Addon wird kein anderes Addon benötigt
- Dieses Addon hat einen Key

Heros-Survive ist ein aufwendiges Addon, welches durch Missionmaker angepasst werden kann.
Das Addon kann mit ACE kombiniert werden.

Möglichkeiten:
• Essen, Trinken
• frieren, aufwärmen
• Gegenstände benutzen,
• Zwei Gegenstände zu einem zusammenführen
• Parameter für Umgebungstemperaturen einstellen,
• Viele neue Gegenstände. (Siehe Class-List)
• Fahrzeuge können mit Kanistern betankt werden
• Kanister können an Fahrzeugen befüllt werden

Changelog:
v2.9 update
- No new version. Just forgot the key.

v2.9
ADDED: - Script for fuel consumption. See example mission.
- New calculation of the daily temperature. (Solar and climatological functions)
- The functions of Matthijs are required for the calculation.
- https://forums.bistudio.com/forums/topic/188051-solar-and-climatological-functions/#entry2980227
- If this option is selected, the original functions of the script are required by Matthijs.
IMPROVED: - The GUI to buy and sell items.






Download:
Heros Survive





Quelle: Bi-Foren
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ArmA3 Addons (News) » 2035: Russian Armed Forces von Mindas & Deathstruck (v4.0.1)
ArmA3 Addons (News)

2035: Russian Armed Forces von Mindas & Deathstruck (v4.0.1)
23.09.2017 - 23:05 von miller




2035: Russian Armed Forces von Mindas & Deathstruck (v4.0.1)

***** Update *****


Mindas veröffentlichte sein Fictional 2035 Russian Armed Forces Addon. Das Addon enthält Fiktive russische Soldaten aus dem Jahr 2035.

Zitat

Changelog:
v4.0.1
HOTFIX: Fixed T-15's tracks animation going backwards.

v4.0
INFANTRY
- New uniforms in Hex, Urban Hex and Green Hex camo.
- New MICH helmet in Hex, Urban Hex and Green Hex camo.
- New Vests in green colour.
- New Light Ballistic Vest.
- New Helicopter pilot Helmet.
- New Jet pilot Helmet.
- Reworked Ballistic Vest model.
- Fixed Ballistic protection of vests and units themselves.
VEHICLES
- New GAZ Tigr vehicle, replacing the temporary MRAP Karatel.
- New GAZ Tigr with a remote controlled Arbalet-DM tower and KORD MG.
- Minor Kamaz model reworks.
- Added Jets DLC radar capabilities to SA-22.
- Added new numbering system for heavy armoury.
- Replaced NSVT-M MG (T-14) with a KORD MG.
- Fixed Fire Geometry LODs for all vehicles. (which caused some trouble doing damage to them, because everything would just fly through it)
- Fixed rockets shooting only from one turret (T-15 and SA-22). Now rockets will launch from both.
AIR
- Ported SU-34 with new textures, which is replacing the temporary JAK-130. Jets DLC enhancements present.
- Jets DLC features and ability to choose weapons for pylons for every air-related vehicle.
- Minor KA-52 model edits.
- Added door animation to KA-52.
- Added numbering system.
- Fixed textures for KA-52.
- Fixed faulty cannon animation for KA-52. Now the weapon should look and behave correctly.
WEAPONS
- New Anti-Air launcher 9K-333 Verba with 1PN-97 optics.
- New pylon of the 8V20 launcher and Vichr rockets for all air-related units.
- New Holo sight EoTech-553 for Spetsnaz units.
- New Laser sight Perst-1IK.
- New models for all rockets/projecticles for all mod-related launchers (9M-133, 9M-336, 57E6 etc.)
- New Laser-guided missile 9M-119 Refleks, which is used by the T-14.
- Fixed the 2A42 cannon, which now has two fire modes - Single shot and burst.
- Fixed penetration of 5,45x39 ammunition.
- Fixed the angling of GP-30 (AK-12GP) Grenade launcher.

And some pictures of the new Spetsnaz units:



Description:
This mod adds a fictional "future" version of the Russian Armed Forces to ArmA 3. It can be used to complement the other 2035 factions in the game.
Featured are unique uniforms, vests and gear (with their own models and textures) and included is the regular army, recon, paratroopers, sniper teams etc. in either Digital Flora or Berezhka camouflage.

Also, a lot of vanilla ArmA3 assets are utilized, especially vehicles which are retextured with the modern "Nakidka" camo.

Another thing included are the AK12 weapons and fictional "12" variants of others (using Vilas' AK12 model as a basis). Marskman DLC features are compatible.

We plan on expanding the roster, gear and armament with further versions. Same goes for some of the ArmA3 assets/placeholders (CSAT RPG-42 etc.) that will be replaced in the future.



Quelle: Bi-Foren
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ArmA3 Addons (News) » Bariga von lunatic SMC-1 (v1.4)
ArmA3 Addons (News)

Bariga von lunatic SMC-1 (v1.4)
22.09.2017 - 23:00 von miller




Bariga von lunatic SMC-1 (v1.4)

***** Update *****


lunatic SMC-1 veröffentlichte sein Bariga Addon in den Bi-Foren. Das Addon enthält eine fiktive 25 km² große Landschaft.

Zitat

Changelog:
v1.4
- repacked content for better filesize
- fixed objects not showing on ingame map
- minor changes to placement of some trees (wich were ranging too far into roads)

DESCRIPTION:
This terrain is completely fictional and not based on any realworld location.
I tried to acchieve a look that differs from other terrains, as it is always nice to have some variation.

Background:
The area of Bariga had to be evacuated because of an incident in a research facility nearby. Nobody ever returned and the evidence of the escape in a hurry still can be found all arround the settlements.

some specs:
- size: 25 km²
- over 309000 objects (mostly plants though ;-) )
- custom terrain-textures



Quelle: Bi-Foren
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