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Montag, 26. Juni 2017
ArmA3 Addons (News) » Blastcore Tracers A3 - FoxFort Edit von FoxFort (v1.24)
ArmA3 Addons (News)

Blastcore Tracers A3 - FoxFort Edit von FoxFort (v1.24)
27.05.2017 - 21:15 von miller




Blastcore Tracers A3 - FoxFort Edit von FoxFort (v1.24)

***** Update *****


FoxFort veröffentlichte sein Blastcore Tracers A3 - FoxFort Edit . Das Addon enthält eine verbesserte Version des Blastcore Tracers A3 von Opticalsnare.

Zitat

This is my improved version of "Blastcore Tracers A3" which was originally made by Opticalsnare.

Features:
Instead of boring ArmA 3 vanilla lasers, now you have bullet tracers instead.

Changelog:
v1.24
- Fixed: Missing tracers for Marksman DLC Heavy MGs.




Quelle: Bi-Foren
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ArmA3 Addons (News) » F/A-18 Super Hornet von John_Spartan und Saul (26.05.17)
ArmA3 Addons (News)

F/A-18 Super Hornet von John_Spartan und Saul (26.05.17)
27.05.2017 - 00:00 von miller




F/A-18 Super Hornet von John_Spartan und Saul (26.05.17)

***** Update *****


TeTeT veröffentlichte sein F/A-18 Super Hornet Addon in den Bi-Foren. Das Addon von von Saul und John_Spartan enthält F/A-18 E / F Super Hornet in ArmA Navy Grey (F/A 18E und F/A 18F)

Zitat

This is a major update for the F/A-18E/F. The plane was updated to use the airplaneX simulation and uses the new sensors. Dynamic loadouts and hitpoints had to be left out of this update and will be delivered some time in the future.

Please see the changelog for details on
- vanilla TGP support
- vanilla ejection seat support
- new afterburner mechanism, deploys at 90% throttle and above
- vanilla auto wing folding support
- new gun ballistics computer
- added laser to F/A-18E
- add sensors support
- add USS Freedom tailhook support
- add throttle indicator to HUD
A new pbo can be found in this release, containing community contributed skins: js_jc_fa18_contrib_squads.pbo

KNOWN ISSUES
- suspension is broken, wheels float 5cm above the surface
- frame rate drop when looking straight at the engine





Quelle: Bi-Foren
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ArmA3 Addons (News) » Take on Helicopters Medium Helicopter von joker006 (09.05.17)
ArmA3 Addons (News)

Take on Helicopters Medium Helicopter von joker006 (09.05.17)
09.05.2017 - 21:15 von miller




Take on Helicopters Medium Helicopter von joker006 (09.05.17)

***** Update *****

joker006 veröffentlichte sein Take on Helicopters Medium Helicopter Addon in den Bi-Foren. Das Addon enthält ein Hubschrauber-Pack aus "Take on Helicopter" portiert.

Zitat

This is my import helicopter from Take on Helicopter.

Features:
- Sling Load
- Advanced Helicopter Flight Model (RotorLib)
- Collission Lights
- Animation door pilot, co-pilot and rear
- Animation stick, lever and pedals pilot and co-pilot
- PIP

Changelog:
09.05.17
- Added UH-1C and AB-204
- Added UH-1H Takistan Army Medevac
- Added CH-146A Fia
- Added HH-1H Coast Guard and Bell 205 skin Wasp
- Added instruments illuminated when the engine is started in three different color red, green, white
- Added more details and sensor feature from Jet DLC on UH-205A MEP




Quelle: Bi-Foren
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ArmA3 Addons (News) » 2035: Russian Armed Forces von Mindas & Deathstruck (v3.5)
ArmA3 Addons (News)

2035: Russian Armed Forces von Mindas & Deathstruck (v3.5)
09.05.2017 - 08:05 von miller




2035: Russian Armed Forces von Mindas & Deathstruck (v3.5)

***** Update *****


Mindas veröffentlichte sein Fictional 2035 Russian Armed Forces Addon. Das Addon enthält Fiktive russische Soldaten aus dem Jahr 2035.

Zitat

Changelog:
v3.5
- MBT T-14 Armata added (replacing BTR-K)
- IFV T-15 Armata added (replacing T-100)
- New 2B26-GRAD multiple rocket launcher.
- New Pantsir-S1 (SA-22) surface-to-air missile and anti-aircraft artillery weapon system
- Ported KA-52
- All Kamaz models have been improved
- New "Partizan" gorka camos
- New "Goblin-70" backpacks for recon units
- All textures have been upped in quality (Bigger camo resolution etc.)
- Some weapon textures have been edited
- Weapon attributes edited and improved
- All error messages should be fixed

And some pictures of the new Spetsnaz units:



Description:
This mod adds a fictional "future" version of the Russian Armed Forces to ArmA 3. It can be used to complement the other 2035 factions in the game.
Featured are unique uniforms, vests and gear (with their own models and textures) and included is the regular army, recon, paratroopers, sniper teams etc. in either Digital Flora or Berezhka camouflage.

Also, a lot of vanilla ArmA3 assets are utilized, especially vehicles which are retextured with the modern "Nakidka" camo.

Another thing included are the AK12 weapons and fictional "12" variants of others (using Vilas' AK12 model as a basis). Marskman DLC features are compatible.

We plan on expanding the roster, gear and armament with further versions. Same goes for some of the ArmA3 assets/placeholders (CSAT RPG-42 etc.) that will be replaced in the future.



Quelle: Bi-Foren
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ArmA3 Addons (News) » Community Base Addons A3 vom CBA Team (v3.3.1.170504)
ArmA3 Addons (News)

Community Base Addons A3 vom CBA Team (v3.3.1.170504)
07.05.2017 - 21:00 von miller




Community Base Addons A3 vom CBA Team (v3.3.1.170504)

***** Update *****



ViperMaul veröffentlichte eine neue Community Base Addons A3 Version in den Bi-Foren. Zielsetzung des Projekts ist die Kompatibilität zwischen den Community Addons.

Zitat

CBA_A3 v3.3.1.170504
Hotfix release addressing a crash when loading a savegame.

CHANGE LOG SUMMARY:
- FIXED: Maps with "Wooden Power Pole" objects crash when loaded from save (#661, #663) commy2


Change log for CBA v3.3

KNOWN ISSUES:
• Some CBA keybinds might not appear in the controls menu. The easiest currently known workaround is to create a new user profile.




Quelle: Bi-Foren
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ArmA3 Addons (News) » Imbel IA2 Rifle von BSOC_Gustavo (v1.3)
ArmA3 Addons (News)

Imbel IA2 Rifle von BSOC_Gustavo (v1.3)
07.05.2017 - 13:00 von miller




Imbel IA2 Rifle von BSOC_Gustavo (v1.3)

***** Update *****


BSOC_Gustavo veröffentlichte sein Imbel IA2 Rifle Addon in den Bi-Foren. Das Addon enthält in Brasilien entwickelte IA2 Sturmgewehre.

Zitat

The IA2 is the new rifle designed and built in Brazil by Imbel. The IA2 and its variants being distributed in 2012 to some security forces and is planned to replace the old FAL, M16A2 and HK33.
To more info about this weapon see: http://goo.gl/4bshFz

Changelog:
v1.3
- several texture improvement
- corrected the sight position
- corrected proxies positions in .p3d files
- added short barrel variant
- name of the weapon padronized, now its follow the game standarts
- changes in shadow lod of all variants
- minor fixes




Quelle: Bi-Foren
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ArmA3 Addons (News) » Ambient Birds von Evil Organ (v1.0)
ArmA3 Addons (News)

Ambient Birds von Evil Organ (v1.0)
07.05.2017 - 13:00 von miller




Ambient Birds von Evil Organ (v1.0)


Evil Organ veröffentlichte sein Ambient Birds Addon in den Bi-Foren. Das Addon erweitert das Ambient Animal System um Adler und Krähen für Altis, Stratis und Tanoa

Zitat

By default, the only birds that spawn with the Ambient Animal System are seagulls and kestrels, however there are also some really cool eagle and crow models that are currently not used. This mod unlocks the eagles and crows and adds them to the Ambient Animal System for Altis, Stratis and Tanoa.




Quelle: Bi-Foren
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ArmA3 Addons (News) » GOS Sac Ventral von GOS ToF (v1.07)
ArmA3 Addons (News)

GOS Sac Ventral von GOS ToF (v1.07)
04.05.2017 - 23:00 von miller




GOS Sac Ventral von GOS ToF (v1.07)

***** Update *****

GOS ToF veröffentlichte sein FSF SacVentral Addon in den Bi-Foren. Durch die ventrale Position des Rucksacks sind Fallschirmsprünge in einer Bauchlage möglich.

Zitat

This addon allows you to put a backpack in a ventral position. All backpack in the game are supported
You can now put your backpack in a ventral position to realize a parachute jump from a HALO Helicopter or airplane. You can carry 2 backpack with this feature for best practice LOGISTICS in cooperative play .

HOW TO:
- Put a backpack on the floor
- Select the menu to take the backpack in ventral position.

GAMEPLAY :
- When you have a backpack in ventral position , the player can t run !!!
- You can not have access directly to the inventory of your backpack in the ventral position.
- TF or ACRE RADIO RADIO LONG RANGE do not work in the prone position.
- Sometimes , the bag disappears doc (bad position in the vehicle ... ) . But the menu command " put the backpack on the ground " remains functional .




Download:
FSF SacVentral




Quelle: Bi-Foren
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ArmA3 Addons (News) » =ARC= Japan Units (by Goticwar) von Goticwar, ARC Team (v2.2)
ArmA3 Addons (News)

=ARC= Japan Units (by Goticwar) von Goticwar, ARC Team (v2.2)
04.05.2017 - 13:00 von miller




=ARC= Japan Units (by Goticwar) von Goticwar, ARC Team (v2.2)

***** Update *****


Soronelite veröffentlichte sein ARC= Japan Units Addon in den Bi-Foren. Das Addon enthält "Japan Units" (von Goticwar) für die BLUFOR Seite von ArmA 3, Einheiten und Fahrzeuge.

Zitat

Goticwar submit a new version :

Changelog:
v2.2
- New bug fix
- New hunter Tan
- New Key server

v2.1
- New Backpack
- New Vehicule
- New bug fix




Quelle: Bi-Foren
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ArmA3 Addons (News) » VPHUD (Virtual Pilot Head-Up Display) von Grester (v1.1)
ArmA3 Addons (News)

VPHUD (Virtual Pilot Head-Up Display) von Grester (v1.1)
02.05.2017 - 12:15 von miller




VPHUD (Virtual Pilot Head-Up Display) von Grester (v1.1)

***** Update *****

Grester veröffentlichte sein VPHUD (Virtual Pilot Head-Up Display) Addon in den Bi-Foren.

Zitat

What is VPHUD?
Have you ever felt the need to look at the aircraft fixed gauges, because it had no HUD?
Have you ever crashed your aircraft because you were distracted looking at such gauges?
Have you ever wished the Advanced Flight Model GUI existed in the Standard Flight Model?

If that's your case then I'm glad to tell you that VPHUD seeks to solve all those problems and wishes you ever had before.

VPHUD is a seamless addon that adds two virtual gauges to all aircraft which do not have native HUD support.
A Artificial Horizon to help you understand when your airplane is upside down, or if you're landing your helicopter perfectly leveled.
A Vertical Speed Indicator to give you crucial information if the landing you're attempting to make is too harsh for your aircraft to handle.
Some other misc information is also available such as height from surfaces (not ground terrain) and speed.

Changelog:
v1.1
- Options Menu: Scroll ingame to see "VPHUD Options" option to open such menu.
- Resizable/Repositionable Gauges: Using the VPHUD Options menu you'll be able to increase or decrease size of VPHUD and adjust the spacing between gauges.
- Toggeable Virtual Crosshair: Using the VPHUD Options menu you'll be able to activate a virtual crosshair to aid aiming. The crosshair color and transparency can also be adjusted.
- Imperial System added: Using the VPHUD Options menu you'll be able to change between the default Metric System and Imperial System of units.
- Forceable VPHUD: Using the VPHUD Options menu you'll be able to force VPHUD to (not) show up, even if that aircraft has been filtered to (not) use VPHUD by default.
- RHS and CUP vehicles filtering added: RHS and CUP vehicles will now be filtered if they have native HUD or not. (If I missed any or filtered one by acident, let me know.)

Fixed from v1.0
- VPHUD not showing up if player started mission already inside an aircraft. (Undetected bug before release.)




Quelle: Bi-Foren
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ArmA3 Addons (News) » Heros Survive von heros (v2.8)
ArmA3 Addons (News)

Heros Survive von heros (v2.8)
01.05.2017 - 17:45 von miller




Heros Survive von heros (v2.8)

***** Update *****

heros veröffentlichte sein Heros Survive Addon in den Bi-Foren. Das Addon enthält ein Überlebensmodul für ArmA3 - Essen, Trinken, deine Körpertemperatur überwachen und viele Gegenstände benutzen.

Zitat

Kurze Beschreibung
Dieses Addon ermöglicht ein einfaches überleben in der großen weiten Welt von Arma III. Du kannst essen, trinken, deine Körpertemperatur überwachen und viele Gegenstände benutzen.

Viele Parameter können eingestellt werden. Dadurch kann dieses Addon auf alle Inseln und mit allen anderen Addons kombiniert werden. Es ist wichtig, sich die Beispielmission anzusehen und hier Versuche zu machen. (#_Heros_Survive.Stratis) Das beschreiben der Parameter benötigt erwas Erfahrung, aber dafür ist es unabhängig von anderen Addons. Es sollte alles in der Beispielmission beschrieben sein.

Information über Heros-Survive
- Für dieses Addon wird kein anderes Addon benötigt
- Dieses Addon hat einen Key

Heros-Survive ist ein aufwendiges Addon, welches durch Missionmaker angepasst werden kann.
Das Addon kann mit ACE kombiniert werden.

Möglichkeiten:
• Essen, Trinken
• frieren, aufwärmen
• Gegenstände benutzen,
• Zwei Gegenstände zu einem zusammenführen
• Parameter für Umgebungstemperaturen einstellen,
• Viele neue Gegenstände. (Siehe Class-List)
• Fahrzeuge können mit Kanistern betankt werden
• Kanister können an Fahrzeugen befüllt werden

Changelog:
v2.8
Hinzugefügt:
- Die Säge kann nun genutzt werden. Siehe Beispielmission.
- Parameter 'Her_L_UseSaw'. Objekte die gesägt werden können
- Parameter 'Her_L_UseSawOk'. Nach benutzen der Säge: true = hat gesägt / false = hat nicht gesägt
Repariert:
- Animation beim befüllen von Kanistern.






Download:
Heros Survive





Quelle: Bi-Foren
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ArmA3 Addons (News) » Fort Jackson Training Grounds von Drifter (v1.1)
ArmA3 Addons (News)

Fort Jackson Training Grounds von Drifter (v1.1)
26.04.2017 - 13:37 von miller




Fort Jackson Training Grounds von Drifter (v1.1)

Drifter veröffentlichte sein Fort Jackson Training Grounds Addon in den Bi-Foren. Das Addon enthält eine Landschaft, die auf dem Fort Jackson Trainingsgelände basiert.

Zitat

Fort Jackson, South Carolina
I have finally got my terrain builder working! I can finally continue my progress on my terrains!

About this project:
This terrain is based on Fort Jackson training grounds. This terrain will be a bit off from real world as it is intended and built for ArmA units and people looking for a training ground with ranges that are built according to real satellite imagery. The buildings and compounds will be different and changed, roads, foliage and geographical features will be as accurate as I can get them. There are a LOT of empty areas and ranges as you may notice when exploring, this is done on purpose for individuals and units to build their own training areas.
This terrain will be modified and not resemble the real world terrain 100% and is not meant to look pretty, it is purely made for the unit I am currently in!
This terrain is intended for individuals or groups to use as a training ground.

Features:
- Main spawn area.
- Accurate tree lines.
- Multiple ranges (Both built and empty for custom ranges).
- Partially built MOUT area (Partially built on purpose for custom MOUT layouts).
- Airport.
- EOD area.
Ordnance and Heavy Weapons range (Mortars, vehicles, static weapons, etc).



Quelle: Bi-Foren
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