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Downloads » ArmA3 Addons » Community Upgrade Project - Vehicles Pack vom CUP Team (v1.8.1) [Module] Download-Infos
Community Upgrade Project - Vehicles Pack vom CUP Team (v1.8.1) [Module]
03.01.2017 von miller

Community Upgrade Project - Vehicles Pack

Das Projekt ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren.

CUP Team


Benötigte Addons:
Community Base Addons A3
Community Upgrade Project - Weapon Pack
Community Upgrade Project - Units Pack

Weitere Infos:
Steam Workshop


This is the first release for the Community Upgrade Project Vehicles pack.

- A-10C
- AH-1Z
- AH-64D
- AV-8B
- AW-159
- C-130J
- CH-47F/HC-2
- CH-53E
- DC-3/C-47
- AW-101/HC-3
- KA-50
- MH-60S
- MI-8/Mi-8MTV3/Mi-171
- MI-24D/P/V
- MI-35
- MV-22
- SU-25
- UH-60L/M

- AAV-7A1
- M1A1/M1A2 TUSK
- M113/M163 VADS
- M270
- T-55
- T-72
- ZSU-23

- Fishing Boat
- Seafox
- Zodiac

- BTR-60
- BTR-90
- Datsun
- Dingo
- Jackal
- LAV-25
- Land Rovers
- M1030
- Ural

This is a new and main thread for Community Upgrade Project. It's meant for releases, discussion and feedback, all other threads are obsolete and will be closed.
If you are asking why new thread, the answer is simple. Since Kju sadly step down from Arma modding, we cannot no longer maintain the previous thread.
However the intern situation in CUP is not changed, the project is still going forward and be ready for more updates and releases in upcoming weeks (that includes vehicle pack!). If you are asking who took over CUP, I can't give you an answer because this is still internally discussed. For now, I've taken the Kju's position as data management guy. But don't worry goals for future of CUP are already established and there are already some people that fit for the lead position.

In short
The Community Upgrade Project is the initiative to bring all the content of Arma 2
[+ OA and DLCs] from BI into Arma 3, upgraded to the Arma 3 feature set.

Its goal is to provide those assets to the community as a mod ready to use in the game,
and as an open-source repository for modders to build upon and learn from.

1, Cooperative and coordinated effort to get a coherent port of Arma 2 content
[+ OA and DLCs] from BI to ARMA 3 standards
2, Full availability of all source material under share-alike license (APL-SA).
In essence everyone can make use of the work to build mods on his own as long
as he provides credits, shares also his sources and keeps the same license
3. Release of the content in a coherent way

Content to come soon: vehicles, infantry, uniforms, terrains, objects, buildings, vegetation, wild life.
For more details on the project visit our website -


Weitere Infos: Installation von Addons




* CUP_AirVehicles_A10,AV8B,F35,Ka50 - added targeting pod feature (Multi-Function Camera) to F-35
* CUP_WheeledVehicles_LAV25 - Desert textures for all LAV-25 variants.
* CUP_AirVehicles_AW159,LAV25,Mastiff,Ridgeback,Wolfhound - Fixed AW159 lock on laser (Fixes T1496)
* CUP_AirVehicles_AW159,LAV25,Mastiff,Ridgeback,Wolfhound - Removed M240 FCS ability on Mastiff, Ridgback, Wolfhound and LAV HQ (Fixes T1774)
* CUP_AirVehicles_UH1H - changed setting arrangement in UH-1H and Slick to increase cargo capacity
* CUP_AirVehicles_UH1H - fixed texture assignment in gunner's view
* CUP_AirVehicles_UH1H - turbine transparency on UH-1H
* CUP_AirVehicles_UH1H - tweaked FFV positions for legs out (no more floating above floor)
* CUP_TrackedVehicles_m1_abrams - fixed camo assignment on M1A1 lower back plate
* CUP_Vehicles_Towing,Core,Fregata,LHD - All Towing scripts now run in a scheduled environment
* CUP_Vehicles_Towing,Core,Fregata,LHD - Change while loop to use CBA_fnc_waitUntilAndExecute in ANZAC Frigate functions
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed glitchy LHD spawn (Related to
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed LHD lights spawn
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed LHD orientation glitch in Eden editor
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed most script errors
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed Towing vehicle attachTo position
* CUP_Vehicles_Towing,Core,Fregata,LHD - FV432 Bulldog now accellerates in W speed correctly up to 35kph (ca.), Q speed still inconsistent (related to T1824)
* CUP_Vehicles_Towing,Core,Fregata,LHD - Replace most Towing while loops with CBA functions
* CUP_Vehicles_Towing,Core,Fregata,LHD - Used "CUP_WaterVehicles_Ladder" variable instead of "ladder" to spawn ANZAC Frigate ladders
* CUP_Vehicles_Towing,Core,Fregata,LHD - Used remoteExec instead of CBA_fnc_globalExecute in Towing functions
* CUP_WheeledVehicles_LAV25 - LAV-25 variants had alpha texture selection name changed so it can be switched, now uses lavalfa_ca.paa.
* CUP_AirVehicles_A10,AV8B,F35,Ka50 - improved targeting pod feature (Multi-Function Camera) on A-10, AV-8B, Ka-50. Now on par with vanilla CAS planes.
* CUP_AirVehicles_A10,AV8B,F35,Ka50 - Planes and helicopters with pilot controlled targeting pod now have Laser Designator
* CUP_AirVehicles_SA330 - tweaked flight behavior of SA-330 to make it less maneuvrable
* CUP_AirVehicles_UH1H - added ability for cargo to move into different positions
* CUP_AirVehicles_UH1H - FFV for UH-1H
* CUP_AirVehicles_UH1H - removed the command from turrets to allow moving inside cargo as long as pilot is not present
* CUP_TrackedVehicles_AAV - AAVP7 now uses proper physx movement in water instead of scripted functionality
* CUP_TrackedVehicles_BMP3 - BMP-3 now capable of proper movement in water
* CUP_TrackedVehicles_BMP - BMP1/2 now uses proper physx movement in water instead of scripted functionality
* CUP_TrackedVehicles_ChallengerII - Tweaked lower elevation angle of Challenger 2 main gun to -7 as a trade off between reality (-10) and optical clipping (fixed T1730)
* CUP_TrackedVehicles_M113 - M113 family of vehicles can now properly move in water (fixes T1285)
* CUP_TrackedVehicles_m1_abrams - improved woodland and desert textures, with new palette
* CUP_Vehicles_Towing,Core,Fregata,LHD - LHD's Lower Winch action now MP and JIP compatible
* CUP_WheeledVehicles_LAV25 - Fixed transparency for optics glass for all LAV-25 variants.
* CUP_WheeledVehicles_LAV25 - Woodland and desert textures for all LAV-25 variants with new palette.
* CUP_WheeledVehicles_Stryker - adjusted M68 magazine in Stryker MGS to correct HEAT classname
* CUP_AirVehicles_UH1H - removed UH-1H Slick model, rolled into single one with normal UH-1H
* CUP_TrackedVehicles_AAV - removed AAVP7 Water Mode useraction because of amphib simulation fix
* CUP_TrackedVehicles_M113 - removed obsolete "water mode" useraction from M113
* CUP_WheeledVehicles_LAV25 - lavafla_co.paa

Enthaltene Dateien:

a3CUP Team

Quelle: Bi-Foren
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Grösse 3,2 GB
Downloads 2424
Datum 03.01.2017
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Wertung ø 5,00
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