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Downloads » ArmA3 Addons » JSRS3: DragonFyre EDEN von JSRS-Studios.com (v1.4 RC) [Sounds] Download-Infos
JSRS3: DragonFyre EDEN von JSRS-Studios.com (v1.4 RC) [Sounds]
19.06.2016 von miller

JSRS3: DragonFyre EDEN

Info:
Das Addon enthält neuen einen Soundmod für ArmA3, basierend auf den bekannten Soundmod JSRS2.2 für ArmA2 CO.

Autor:
JSRS-Studios.com

Version:
v1.4 RC

Benötigte Addons:
Keine

Weitere Infos:
BIS-Forum









Zitat

What is JSRS3 Dragon Fyre EDEN?
JSRS3 DragonFyre EDEN is a sound modification for ArmA3. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", still the main purpose was just to create a certain type of sound feeling.

What are the overall features of this mod?
The mod adds over a few thousand new sounds to the game, most ingame sounds are exchanged by these. The mod adds new distance effects to the original DragonFyre2.5 sound framework, new distance explosions and many other features back from the old (heavy scripted) version. All the cool features that could no make it because a certain type or script was needed, which also destroyed the playability for multiplayer, this new Version, called EDEN (because of the Eden Update for ArmA3) can deal with all that. Plus it stays script free. No CBA required and it works a 100% in multiplayer.

What is new in this version?
There are many new fixes in this version. I was mostly focusing on a clean and error free build this time around. The point is to be able to use this mod with any other modification available (except other sound mods) and to have a fully working mod that works fine in Multiplayer as well. A basic list over the things that have happened between this and the released versions before would look like this:

1. All weapon sounds got tweaked, mainly EQ work
2. Most vehicles got tweaked for the new stereo emitters and panners
3. New SoundSets and SoundShaders added
4. A few thousand new sounds for distance warfare
5. New GlobalFilters, LowPassFilters and Attenuation, 3D Processors
6. Different warfare sounds for Forests, Cities or flat areas
7. Most shared movement sounds of soldiers got revamped in stereo
8. Massive volume and distance changes
9. Many little new details in sound samples
10. New filters, globals and stereo emitters/parameters
11. New soniccracks for different types of environment, like forest, houses and meadow

Roadmap and future plans
- Full RHS support

How to install this mod?
The mod comes in a ready to use status. You dont have to install anything by setup. All you would have to do is to download and open the .rar file. In there, you can find the @DragonFyreEden folder. Now you place this folder inside your ArmA3 main folder. For example: C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@DragonFyreEden. Once its in there you have multiple options. Either you start up the game, go under settings and into the "expansions" menu and select the mod and restart ArmA3. Or you use the integrated ArmA3 launcher that you can find in the ArmA3 main folder, go under parameters and select JSRS 3 DragonFyreEDEN under mods. Any other ways to install this mod would be nonsense and these two are the best ways, trust me.

What do I required to run this mod?
It is very important that any old version of any JSRS version for ArmA3 gets deleted! JSRS3 DragonFyre do NOT need CBA nor ANYTHING else. Your ArmA3 should be at least on the latest version (Eden Update 1.56) and not on DevBranch.

You should use the stable branch, thats the only version I can determine issues and problems with as the DevBranch is a "change on the fly" ArmA3 version. If I`d fix these problems, it might cause issues on the stable version again and wise versa. So I only can support one of the two version. Keep that in mind.

Who I would like to thank!
Thanks goes to the helpers that have helped me alongside the development to realize this project and made this mod what it is today. Greetings go out to Yokhanan, LAxmann and all the
internal testers that reported problems during the test phase of JSRS.

Thanks to those people, I was able to release such a stable version of JSRS3 DragonFyre/2.5/EDEN. Also I'd like to thank my girlfriend Francisca for helping and supporting me all the time! I love you so much, Francisca!





Installation:
Weitere Infos: Installation von Addons

Installation:




Changelog:

Zitat

v1.4 RC
- Added sounds for RGN Mini Grenade
- Tweaked reloading sound volume/distance
- Tweaked Closure effects for various weapons
- Tweaked Framework reflector sounds
- Added new Tank engine sounds external
- Tweaked explosion/thud sound effects
- Tweaked snap sound distance/volume
- Tweaked SD weapon sound effects
- Added soniccrack snap effects to various ammunition
- Tweaked explosion sound effect muffler
- Added Server Side Files for JSRS public server support
- Tweaked debris noises for 20mm/30mm/40mm HE/AP rounds (performance)
- Tweaked Gatling Cannon 20mm distance
- Fixed removed tails from 20mm/30mm/40mm HE/AP rounds (performance)
- Tweaked body hit sounds volume lowered
- Tweaked volume and distance for grenade bouncing sounds
- Fixed AP 30mm, 120mm shells caused explosion sounds
- Tweaked snap and crack volume and distances
- Tweaked global snaps louder in forests/on meadows
- Fixed updating base class issues
- Tweaked MX rifle sounds
- Tweaked soldier movement volumes and distances
- Tweaked helicopter gear and hydraulic sound volume
- Fixed wrong Sniper Bolt Action sounds
- Added new Flare launcher sounds
- Tweaked REFLECTOR SOUNDS volumes
- Fixed missing REFLECTOR SOUNDS on MX Full Auto Mode
- Added new OGG file format
- Tweaked mod size due to decoding
- Fixed missing sprint sounds on concrete surfaces
- Fixed .wss sound entries in cfgs
- Fixed missing sound files
- Fixed wrong numbering in environment cfg
- Fixed missing tree wind sounds
- Fixed missing houses wind sounds
- Fixed error message "helicopter landing sounds missing"
- Tweaked handheld weapon handling sounds in cfgs (Reload,Dry,Firemode...)
- Increased performance and faster transaction of sound files
- Tweaked mod loads faster
- Fixed updating base class MXC_Rifle







Tags
a3JSRS-Studios.com



Quelle: Bi-Foren
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Grösse 599,0 MB
Downloads 3408
Datum 19.06.2016
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Wertung ø 4,00
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