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ArmA3 (Allgemein) (31) ArmA3 Addons (1500) ArmA3 Editing (418)
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Downloads » ArmA3 Editing » Scripte 12 Downloads
Vcom AI Mod (Skript Version) von Genesis92x (v2.6) [Skripte] Info
Vcom AI Mod (Skript Version) von Genesis92x (v2.6) [Skripte]
Vcom AI Mod (Skript Version) Info: Ein Versuch der Neudefinition des Coop-Erlebnisses. Autor: Genesis92x Version: 2.6 Benötigte Addons: Keine Download: Pre-created Difficulty Settings Vcom AI Showcase Mission Weitere Infos: BIS-Forum Zitat Vcom AI aims to improve the AI’s combat abilities. This mod is not a miracle worker but attempts to create a CooP experience that is more dynamic and challenging than the traditional AI battles of ArmA 3. Perhaps watch a video below and read the features to see if it is something you’d like to ...
Grösse 68,6 KB
Datum 08.02.2016
Downloads 962
Bewertung 1,00
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Virtual Vehicle Spawner von Tonic (v0.4.1) [Skripte] Info
Virtual Vehicle Spawner von Tonic (v0.4.1) [Skripte]
Virtual Vehicle Spawner Info: Das Skript erzeugt eine Art Virtuelle Ammobox in Fahrzeugen. Author: Tonic Version: 0.4.1 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat Description: Virtual Vehicle Spawner (VVS) is what the title says. It is similar to Virtual Ammobox System (VAS) but this allows you to spawn in vehicles with a simple to use GUI menu. VVS is something that a lot of Armory missions could benefit from and possibly other missions. This was requested by quite a bit of people and after chucking what I did 3 weeks ago I did this in 4 hour...
Grösse 250,9 KB
Datum 20.09.2015
Downloads 893
Bewertung 5,00
[Details]   [Download]
Virtual Ammobox System (VAS) von Tonic (v2.91) [Skripte] Info
Virtual Ammobox System (VAS) von Tonic (v2.91) [Skripte]
Virtual Ammobox System (VAS) Info: Dieses Skript ermöglicht das Hinzufügen oder Entfernen von Ausrüstung über ein GUI. Author: Tonic Version: 2.91 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat Welcome and thank you for the interest in Virtual Ammobox System (VAS). This addon provides Arma 3 players with a user-friendly alternative to the default interface for handling of personal gear loadout — ammo, guns & items. VAS was written by [Tonic](https://github.com/TAWTonic), originally an an isolated script to compliment the release of a spe...
Grösse 42,9 KB
Datum 28.08.2015
Downloads 923
Bewertung 5,00
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VCOM AI Driving Mod (Skript Version) von Genesis92x (v1.03) [Skripte] Info
VCOM AI Driving Mod (Skript Version) von Genesis92x (v1.03) [Skripte]
VCOM AI Driving Mod (Skript Version) Info: Ein KI Fahr-Verbesserungs-Mod. Autor: Genesis92x Version: 1.03 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat I made some driving improvements in my VCOM AI mod - however I thought (and others) that it would be nice to just have the AI driving enhancements without any other strings attached. This mod simply executes an FSM on all AI and checks if they are drivers or not. If they are actively driving a vehicle they will check for objects/buildings that may get in their way while driving. I could type a lot...
Grösse 6,9 KB
Datum 17.08.2015
Downloads 665
Bewertung 1,00
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Vehicle System (vSys) von Iceman77 (v1.3a) [Skripte] Info
Vehicle System (vSys) von Iceman77 (v1.3a) [Skripte]
Vehicle System (vSys) Info: Ein Fahrzeug Dialog System, inspiriert von Tonic Virtual Vehicle Spawner. Autor: Iceman77 Version: 1.3a Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat WIP vehicle dialog inspired by Tonic's Virtual Vehicle Spawner. Readme: Zitat ** USERS MAY EDIT THE FN_VARSINIT.SQF TO DICTATE CREATION TIME AND THE TYPES OF VEHICLES THE VSYS WILL RENDER ** Author: - Iceman77 Description: - A clean cut UI that allows you to create vehicles - Users can adjust vehicle type creation time - Users can adjust which si...
Grösse 12,6 KB
Datum 20.10.2014
Downloads 683
Bewertung 10,00
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Virtual Rearming Hub von Iceman77 (v1.2a) [Skripte] Info
Virtual Rearming Hub von Iceman77 (v1.2a) [Skripte]
Virtual Rearming Hub Info: Ein Aufrüstung UI Skript, zur schnellen Wiederbewaffnung mit nützlicher Munition im Feld. Autor: Iceman77 Version: 1.2a Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat - Simple rearming UI that provides ammunition based on weapons the player is carrying. He or she can quickly rearm with useful ammunition out in the field. - Ammo types include all ammunition for the player's current weapons, plus hand grenades, smokeshells, chem lights and mines. Recommended Usage : - Out in the field when you need to rearm quickly. IN...
Grösse 7,2 KB
Datum 20.10.2014
Downloads 584
Bewertung 5,00
[Details]   [Download]
VR Random Urban Area Generator Script von Zenophon (7/14/14) [Skripte] Info
VR Random Urban Area Generator Script von Zenophon (7/14/14) [Skripte]
VR Random Urban Area Generator Script Info: Das Skript soll Stadtartige Bereiche mit den neuen generischen VR-Strukturen generieren. Autor: Zenophon Version: 7/14/14 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat This script generates a randomized, urban-like area using the new generic VR structures. It is a simple implementation, and it is mostly meant for arena-style PvP missions or CQB practice vs. the AI. You can use this function to quickly have fun in the editor, or generate a complex VR city block by block. The function uses a grid system t...
Grösse 1,2 KB
Datum 16.07.2014
Downloads 457
Bewertung 2,00
[Details]   [Download]
Vehicle IR Strobe von Lala14 (Update 5) [Skripte] Info
Vehicle IR Strobe von Lala14 (Update 5) [Skripte]
Vehicle IR Strobe Info: Simuliert ein IR-Strobe auf einem Fahrzeug, mit ein -und ausschalten. Autor: Lala14 Version: Update 5 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat As the title says it adds vehicle IR strobes to vehicles in game there are 2 ways this script can be launched. 1st way In a vehicle's init place PHP Code: nul = [this] execVM "vehicleirstrobe.sqf"; 2nd way To use every vehicle on the map place in the init.sqf PHP Code: {[_x] execVM "vehicleirstrobe.sqf"}forEach vehicles; Features - Action comes up between 18...
Grösse 2,3 KB
Datum 20.05.2014
Downloads 493
Bewertung 10,00
[Details]   [Download]
VDEBUG von djotacon (v1.4) [Skripte] Info
VDEBUG von djotacon (v1.4) [Skripte]
VDEBUG Info: Ein Skript um Missionen mit Fahrzeugen auszutesten. Autor: djotacon Version: 1.4 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat A tool for debugging vehicle missions on Arma 3. By DJ OTACON Based on EditingHelper by R0t Usage: 1º copy on your mission folder the vdebug folder. 2º add to your init.sqf this line to enable the script: [] execVM "vdebug\vdebug.sqf"; Explanation: This script add the next actions to the menu inside vehicles: - Teleport: make a teleport of the vehicle using the map. - Captive: Makes the ...
Grösse 3,9 KB
Datum 27.04.2014
Downloads 517
Bewertung 9,00
[Details]   [Download]
Vehicle Paradrop von TheGamingMann (v1.0) [Skripte] Info
Vehicle Paradrop von TheGamingMann (v1.0) [Skripte]
Vehicle Paradrop Info: Das Skript enthält einen Fahrzeugabwurf mit dem Fallschirm an jeden beliebigen Ort. Autor: TheGamingMann Version: 1.0 Benötigte Addons: Keine Zitat This script allows you to paradrop vehicles from triggers or any other methods. This will drop the vehicle and the vehicle will be usable afterwards. Features: Paradrop vehicles onto any location. Installation: Move the TGM folder into your own mission folder, This goes in your init.sqf: []execVM "TGM\vehicledrop\init.sqf"; This is used to call the script from a trigger or other me...
Grösse 2,1 KB
Datum 13.03.2014
Downloads 555
Bewertung 6,00
[Details]   [Download]
Vehicle Turbo Script von ProGamer (v0.1) [Skripte] Info
Vehicle Turbo Script von ProGamer (v0.1) [Skripte]
Vehicle Turbo Script Info: Das Skript enthält einen Turbo für die Fahrzeuge. Autor: ProGamer Version: 0.1 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat This adds a turbo to your vehicles, you can actually flip at high speeds. Features: - Increased acceleration. - Increased top speed. - Realistic loss of control due to higher speeds. - You can actually flip at high speeds. Depends on the vehicles centre of mass. Installation Included in the download is a mission with the script setup to work in. Add this to your init.sqf. Or create a tex...
Grösse 1,7 KB
Datum 31.12.2013
Downloads 497
Bewertung 9,00
[Details]   [Download]
VicMarker von Fight9 (v1.0) [Skripte] Info
VicMarker von Fight9 (v1.0) [Skripte]
VicMarker Info: Das Skript enthält dynamische Fahrzeug Marker-Skripte. Autor: Fight9 Version: 1.0 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat This script is very simple in principle but has a huge amount of options that make it helpful. I was working on a high command mission and was annoyed that I could never get getIn waypoints close to my empty vehicles; they needed markers! In most basic form, the script adds a dynamic marker to your vehicle and tracks its position. At the same time, it detects whether the vehicle is alive, disabled, or dead. Th...
Grösse 4,3 KB
Datum 27.12.2013
Downloads 520
Bewertung 9,00
[Details]   [Download]
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