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News » ArmA3 Addons (News) 1066 News
Enhanced Arma 3 Inventory von vbawol (v1.1 Update) (veröffentlicht am 17.01.2017 - 16:01)
Enhanced Arma 3 Inventory von vbawol (v1.1 Update) vbawol veröffentlichte sein Enhanced Arma 3 Inventory Addon in den Bi-Foren. Zitat Changelog: v1.1 [Added] Optional condition statement and alternate code action support. [Added] Special variables available via button press EH and condition check. _thisItem and _thisItemType. (See comments for details.) Features: - Dynamic Inventory (Double-Click) SubMenu. With built in "Repack" Ammo option. - Extendable from mission config 'CfgItemInteractions' - Example: https://github.com/E...ig.cpp#L86-L121 Armor Stats Adds visual representation to inventory (progress bars) that show armor levels of Uniform, Vests, and Headgear as well as total armor at the bottom. When selecting or dragging the total armor bar shows a p...
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HAFM Navy von Aplion (v1.0) (veröffentlicht am 17.01.2017 - 09:00)
HAFM Navy von Aplion (v1.0) Aplion veröffentlichte sein HAFM Navy Addon in den Bi-Foren. Das Addon enthält verschiedene Schiffe und Boote sowie Soldaten: - LaFayette FG - Anzac FG - Corvette - Missile Boat - Patrol Boat - AAF Naval Crew - BLU Naval Crew - CSAT Naval Crew Zitat Hellenic Armed Forces MOD (HAFM) NAVY MOd for ArmA III [Stable Branch]. ATTENTION : All previous versions files must be completely deleted. This pack includes : SHIPS - LaFayette FG - Anzac FG - Corvette - Missile Boat - Patrol Boat Units - AAF Naval Crew - BLU Naval Crew - CSAT Naval Crew This is my first release of the HAFM NAVY mod. This mod has nothing to do with my basic one for Hellenic (Greek) Armed Forces mod and I'm releasing it as an individual part. The mod is...
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=ARC= Japan Units (by Goticwar) von Goticwar, ARC Team (v1.8) (veröffentlicht am 16.01.2017 - 19:00)
=ARC= Japan Units (by Goticwar) von Goticwar, ARC Team (v1.8) ***** Update ***** Soronelite veröffentlichte sein ARC= Japan Units Addon in den Bi-Foren. Das Addon enthält "Japan Units" (von Goticwar) für die BLUFOR Seite von ArmA 3, Einheiten und Fahrzeuge. Zitat Goticwar submit a new version : Changelog: v1.8 - New global bug fix of mods. The Mod does not crash the game ARMA III - New Correction of Armor Values - New Correction of HK-416 M320 bug sounds - New bug fix with mod massi's weapons Download: =ARC= Japan Units (by Goticwar) Benötigt: Task Force Arrowhead Radio (Optional) Community Base addons A3 (Optional) F-15 Eagle Series Standalone (Optional) FIR AWS US Standalone (Optional) Quelle: Bi-Foren...
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BackpackOnChest Mod von DerZade (v1.1.0) (veröffentlicht am 16.01.2017 - 10:00)
BackpackOnChest Mod von DerZade (v1.1.0) ***** Update ***** DerZade veröffentlichte sein BackpackOnChest Mod Addon in den Bi-Foren. Das Addon bietet die Möglichkeit, den Fallschirm an der Brust zu tragen. Zitat Features: - Adds the ability to put his backpack on the Chest. (This gives a huge advantage especially when parachuting) - Adds a backpack on Chest-Action to the ACE3 SelfInteraction-Menu - Forces the player to walk while having a backpack on the chest Changelog: v1.1.0 + Added @ Fixed ^ Improved + Japanese translation + French translation + TFAR radio-settings are now handled when backpack radio is put on chest and back (speakers wont work, while rucksack is on chest) + removeMagFromChestpack function ^ Modules 'Add Chestpack' and 'Backpack on...
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Advanced AI Command von duda123 (v1.5.1 Update) (veröffentlicht am 16.01.2017 - 10:00)
Advanced AI Command von duda123 (v1.5.1 Update) ***** Update ***** duda123 veröffentlichte sein Advanced AI Command Addon in den Bi-Foren. Das Addon enthält ein SP & MP kompatibles Replacement für den High Command. Zitat SP & MP Compatible. Full replacement for high command. When this addon is enabled, you will be given control of all groups on your side when looking at the map. This can be configured using editor-based modules (similar to high command). See below for install directions. Features: - Control AI groups via the map. Provides intuitive interface for commanders. - Supports multiple commanders in multiplayer. All commanders can see in real-time as waypoints are moved. - Assign/unassign vehicles to an AI group using the map. - Lan...
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Altis Special Police Unit von FoxFort (v1.42) (veröffentlicht am 15.01.2017 - 21:00)
Altis Special Police Unit von FoxFort (v1.42) ***** Update ***** FoxFort veröffentlichte sein Altis Special Police Unit Addon. Das Addon enthält neue Polizei-Einheiten für die Independet Seite. Zitat At the end of civil war in Altis, the Jerusalem Cease Fire of 2030 mandated the creation of an armed defence force to secure the sovereign territory of The Republic of Altis and Stratis, with that act Altis Armed Forces was born. But it was limited to have less then 1000 soldiers. In recent years, the on-going counter-insurgency operations in North-Western Altis resulted with worn down AAF military strength and with WW3 on the doorstep, the need to deal with insurgency and to increase overall security was a top priority. With active embargo on increasing the militar...
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CH View Distance Addon von Champ-1 (v1.11) (veröffentlicht am 15.01.2017 - 15:00)
CH View Distance Addon von Champ-1 (v1.11) ***** Update ***** Champ-1 veröffentlichte sein View Distanz Script als Addon-Version in den Bi-Foren. Zitat So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features: - objects view distance and sync view distance options for every situation; - all settings are saved to profile; - ability to limit maximum view distance and objects view distance for the mission. Changelog: v1.11 - added: CBA Keybindings compatibility. You can adjust addon/script hotkeys in "controls" menu - added: ability to increase / decrease view distance by 500m with hotkeys - added: French translation by norx...
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Open Chernarus Project von DirtySanchez (13.01.17) (veröffentlicht am 13.01.2017 - 23:00)
***** Update ***** Open Chernarus Project von DirtySanchez (13.01.17) DirtySanchez veröffentlichte sein Open Chernarus Project Addon in den Bi-Foren. Das Addon enthält neue begehbare Chernarus Gebäude. Zitat This adds new enterable buildings to Chernarus. You can use CUP / A2OP / A3MP / AiA and these should work fine. Tested with A2OP at this time and works well. Tested with CUP Terrains at this time and works well.(Thanks SPOOK) Search and Replace PBO is included now. This will run on the server postinit. Meaning PLUG AND PLAY for server owners. No need to replace buildings on your own. For more entereable buildings, use my Open Chernarus Project with JBAD requirement. For bug reports use our Forums, a new header is being created today for this mods bug reports ...
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2035: Russian Armed Forces von Mindas & Deathstruck (v3.0) (veröffentlicht am 13.01.2017 - 12:00)
2035: Russian Armed Forces von Mindas & Deathstruck (v3.0) ***** Update ***** Mindas veröffentlichte sein Fictional 2035 Russian Armed Forces Addon. Das Addon enthält Fiktive russische Soldaten aus dem Jahr 2035. Zitat Changelog: v3.0 - A brand new Desert pack (Units, vehicles, weapons) - All weapons in 3 camo versions (Black, Desert, Forest) - Same goes for vehicles (Green, Desert, Nakidka) - New weapons: PP-2000 and ASH-12.7 - New Kobra EKP-8-18 Optics - Added infantry units in Urban (Izlom) camo - New helmets, hats, vests, belts in various camo - Scouts in brand new camouflage and equipment - New Spetsnaz units replacing the old ones (basic and desert version), new models, camo, equipment - Config adjustments (weapons, units) - Minor model and texture ...
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Military Gear Pack von adacas (1.4) (veröffentlicht am 12.01.2017 - 21:00)
Military Gear Pack von adacas (1.4) ***** Update ***** adacas veröffentlichte sein Military Gear Pack Addon in den Bi-Foren. Zitat This is a personal project of mine for Arma 3 community. I aim to bring additional assets for character customization in Arma 3. This mod will cover new uniforms, vests, headgear and other related stuff. I will be making completely new models and also port some of them from Arma 2 or other artists work if I get their permission. Do not ask me to model a specific item or do other camo variations! If I'm unsure on what to do next I will ask. Also don't ask for ETA as I'm unsure myself when things will be done and I don't want to promise people. Changelog: v1.4 - Added PCU Jacket + G3 Field Pants uniform - Updated most of the text...
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Custom formations system von Igitur (v0.3) (veröffentlicht am 12.01.2017 - 15:00)
Custom formations system von Igitur (v0.3) ***** Update ***** Igitur veröffentlichte sein Custom formations system Addon in den Bi-Foren. Zitat This addon was initially designed to get round AI units unability to keep their formation while walking, safe, weapon lowered. I wanted something more realistic and immersive than the default Safe mode in that regard. Working on that, I came up with a system that happened to work in all combat modes, alllowing for a tactical use of the mod. Keep in mind that v0.2 is barely more than a test version. It focuses on getting the maths right and has not been checked much further. You may experience issues or scripting errors, thank you for reporting them in this thread. Download: Custom formations system Benötigt: ...
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FoxFort Camo Pack von FoxFort (v1.45) (veröffentlicht am 12.01.2017 - 00:00)
FoxFort Camo Pack von FoxFort (v1.45) ***** Update ***** FoxFort veröffentlichte sein FoxFort Camo Pack Addon. Das Addon enthält verschiedene russische Uniformen (u.a. Gorka). Vor der Version v1.0 bekannt unter: Gorka Uniforms. Zitat New camouflages for soldier's equipment, primary for uniforms for all vanilla ArmA 3 sides. All uniforms all unlocked and can be worn by all sides. This addon contains the following camouflages with "FFCP" in prefix: A-Tacs, ACU, AOR2, Berezka, Blue, Black, CCE, CCE Urban, CADPAT, Dauget, Dauget Combo, Digital, EMR, Flora, Flecktarn, Green, Jigsaw, Izlom, Kamysh, Khaki, M81, MDU10, MDU93, Marpat W, Marpat Desert, Scorpion W2, Surpat, RS Woodland, Desert Digital, Tiger, TTSKO, Type 07, VSR, Urban Tiger, USD (US 3-color), Nomad, Squa...
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