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News » ArmA3 Addons (News) 33 News
PT-17 Stearman von hnchmc (v0.3) (veröffentlicht am 02.04.2017 - 20:15)
PT-17 Stearman von hnchmc (v0.3) ***** Update ***** hnchmc veröffentlichte sein PT-17 Stearman Addon in den Bi-Foren. Das Addon enthält verschiedene portierte Boeing Stearman Doppeldecker-Flugzeuge. Zitat Changelog: v0.3 - Better crew placements - New and improved shadow LOD - Adjusted CoG (Less wobbling on ground) - New interior and improved - New livery, "PT-17 Stearman Weathered" - Lowered get in points - New mod image - Added scripts - Moved PT-17 Rally and PT-17 Rally Rouge from BLUFOR and OPFOR to Civilian (sorry for any issues this may cause) - Better world model optimization - Couple other things I can't remember... *Expect an update soon, after Jet DLC is released and new documentation is added* OVERVIEW Over the past few months, I have ...
POOK AFV Pack (ArmA2 Port) von hcpookie (v2.2) (veröffentlicht am 08.02.2017 - 13:00)
POOK AFV Pack (ArmA2 Port) von hcpookie (v2.2) ***** Update ***** hcpookie veröffentlichte sein POOK AFV Pack (ArmA2 Port) in den Bi-Foren. Das Addon enthält verschiedene gepanzerte Kampffahrzeuge, einige aus dem bereits veröffentlichten Pandur (ArmA2 Port) Pack Zitat This is a combined AFV pack which is a port of my A2 BRDM-2 pack, A2 BTR-60 pack, a new BTR-80, and a major update my Pandur release. This supercedes my previous "standalone" Pandur pack. PANDURS: Fixed all the observed/reported issues and resolved lighting issues w/ the new A3 lighting configuration. Also fixed the scripting errors with the HQ outpost site. The same pics are still available on the original release thread: http://forums.bistud...from-a2-release BRDM2 pack. Finally managed ...
PedagneMOD vom PedagneMOD Team (v0.2) (veröffentlicht am 31.01.2017 - 15:12)
PedagneMOD vom PedagneMOD Team (v0.2) Aspide@73 veröffentlichte sein PedagneMOD in den Bi-Foren. Das Addon enthält den bekannten PedagneMOD aus ArmA2. (Soldaten, Waffen, Fahrzeuge) Zitat After an hard work of ASPIDE on units of infantry, weapons and vehicles, PedagneMOD may announce the Release of the first pack of PedagneMOD for Arma3. This is only the first step and you will find. The Infantry sections contains Special Forces, Alpini and Lagunari. These are just the first step of the upgrade to Arma 3 of the whole Infantry Units that found into Arma2 The section of Weapons contains all the weapons of Italian Infantry. About Vehicles, you will find most used vehicles by Italian Armed Forces of Land and of the Air. Land section has wheeled, blindo-wheeled and tracked v...
Pooter's enhanced ASR AI von raptoer (v0.2.4-0.9.34) (veröffentlicht am 20.11.2016 - 09:00)
Pooter's enhanced ASR AI von raptoer (v0.2.4-0.9.34) ***** Update ***** raptoer veröffentlichte sein Pooter's enhanced ASR AI Addon in den Bi-Foren. Das Addon soll die KI Fähigkeiten verbessern, ähnlich die das ASR AI 3 Addon von Robalo. Zitat Pooter's enhanced ASR AI takes the base ASR AI (currently version 0.9.27) and modifies the behavior of AIs who encounter danger. Specifically it causes AI to get into cover behind specific objects (any object that is tall enough is eligible). It also causes AI to counter attack if they have detected danger and then were left alone for long enough. If the AI are continuously detecting danger then they will not counter attack until the danger has ended. AI in buildings will also attempt to either lower their stance or move to an...
POOK Bomber Pack von hcpookie (v5.0) (veröffentlicht am 14.11.2016 - 22:30)
POOK Bomber Pack von hcpookie (v5.0) ***** Update ***** hcpookie veröffentlichte sein Pook Tu-95 CUP Addon in den Bi-Foren. Das Addon (voher Pook Tu-95 CUP) enthält verschiedene Tu-95, Tu-142, Tu-16, and Tu-16K-10 Flugzeuge. Zitat UPDATE: Version 5.0 - No longer requires CUP, and CUP is now supported as an optional configuration. Look for the optional "pook_Bomber_Factions" rar file for the CUP-specific options! Version 5 major feature: Added Tu-22 and Su-24 aircraft. All planes are found in a new "Air-Bomber" category in the editor. 3D editor preview pics now included. Changelog: v5.0 - FIX: RPT error: missing KIA_AN12_Cargo - IMPROVED: Removed Virtual Garage duplicates - IMPROVED: Added Virtual Garage TextureSelections for different paint schemes - NEW...
Panavia Tornado AWS von pinaz93 (v0.2 Beta) (veröffentlicht am 24.09.2016 - 13:00)
Panavia Tornado AWS von pinaz93 (v0.2 Beta) ***** Update ***** pinaz93 veröffentlichte sein Panavia Tornado AWS Addon in den Bi-Foren. Das Addon enthält verschiedene Tornado AWS. Zitat Ok guys this is what I was talking about on the Eurofighter thread, after a request from an user and after I have recived the sources files of Bundeswehr Tornado from Diavid (plane originally made by Dezkit/Ivory Aircrafts) I have started the works on the Tornado... What's inside? - TORNADO IDS/GR.4 with various loadouts and textures (UK, Italy, Germany and desert storm livery for Italy and UK) - TORNADO MR (Multi role variant upgrade) with various loadout and textures (UK test, Italy test, Germany test, AAF) Thanks to: - ColorChanger (for the original model? I'm still trying to fi...
POOK Camonets von hcpookie (v4.1) (veröffentlicht am 31.07.2016 - 10:00)
POOK Camonets von hcpookie (v4.1) ***** Update ***** hcpookie veröffentlichte sein POOK Camonets Addon in den Bi-Foren. Das portierte Addon aus ArmA2 enthält verschiedene zerstörbare Tarnnetze für Fahrzeuge und Soldaten. Zitat This addon adds new camo nets in different versions - Inventory sniper/FO nets (new in v2.0), and vehicle nets. All Vehicle nets are located under Empty > Camo Nets. The sniper camo nets come in two sizes. The sniper nets nets are available in ammo crates (Ammo > Camo Nets). A script is included to allow mission makers to equip any vehicle with deployable camo nets. A script is also included for the sniper camo nets to help scripted deployment scenarios (pre-populate map with nets). The default A2 "Land" nets are now included, labelled as "F...
POOK Mi-28 von hcpookie (v1.0) (veröffentlicht am 29.06.2016 - 05:00)
POOK Mi-28 von hcpookie (v1.0) hcpookie veröffentlichte sein POOK Mi-28 Addon in den Bi-Foren. Das Addon enthält eine Portierung seiner Mi-28 aus ArmA2. Zitat Port of my Mi-28 from A2. While my work includes all three versions - main version, export Day model (no NVG), and export Night model (NVG, no FLIR), the current build contains only the "full" model with FLIR, NVG, and radome. Future releases will add the export model w/o radome and slightly reduced capabilities. I may also add several loadout options as per RL capabilities. Download: POOK Mi-2 Benötigt: Community Base Addons A3 Community Upgrade Project - Units Pack Community Upgrade Project - Weapon Pack Community Upgrade Project - Vehicles Pack Quelle: Bi-Foren...
POOK Silo (CUP) von hcpookie (v0.9) (veröffentlicht am 28.06.2016 - 20:30)
POOK Silo (CUP) von hcpookie (v0.9) hcpookie veröffentlichte sein POOK Silo (CUP) Addon in den Bi-Foren. Das Addon enthält eine Portierung seines POOK Silo aus ArmA2. Zitat Imported my SILO "house" for side missions, scripting, etc. Original thread: http://forums.bistud...r-side-missions This is what I consider a "pre-release" version. I would like to make the textures more military-like and less house-like. And a few more things. The Silo is in fact a "House" object. It is intended to be teleported to for a "blow up the missile" kind of mission, like a side mission. It places well in the editor. Since it uses the original Chernarus or Desert terrain, it is best placed within those maps. HOWEVER you can change the "ground" texture to anything you wish via the h...
Pecher von argument (v0.2 Fixed) (veröffentlicht am 23.06.2016 - 18:00)
Pecher von argument (v0.2 Fixed) ***** Update ***** argument veröffentlichte seine Landschaft Pecher als Demo Version in den Bi-Foren. Zitat Hello, You know that I have not finished the map "deadcity" in 2013, because that map had a lot of bugs, also if there was a problem with the time. Now I started a new map, it will be similar to last map. - *Map is based on terrain Zagrabad sample map with rivers. - *The map will have a town called "Pecher". - *The city will be a bit more than Zagrabad. - *The leaves of the trees were removed o2. - *Created several wrecks cars from arma2 models. - *Fixed lods firegeometry of ruined buildings. Download: Pecher Benötigt: Community Upgrade Project - Terrains Core Quelle: Bi-Foren...
PLP Urban Packs: Barriers and Fences von poolpunk (v0.7b) (veröffentlicht am 11.06.2016 - 00:00)
PLP Urban Packs: Barriers and Fences von poolpunk (v0.7b) poolpunk veröffentlichte sein PLP Urban Packs: Barriers and Fences Addon in den Bi-Foren. Das Addon enthält verschiedene Objekte für städtischen Umgebungen. Zitat What I like about Cities is that everything is king size, the Beauty and the Ugliness. - Joseph Brodsky PLP Urban Packages provide hundreds of objects to furnish your urban environments, with a focus on western surroundings, as well as private and public properties. Create individual gardens, parks and public squares, build construction sites and light up your scenery! This first pack, to be released in the Urban Pack Series, contains many Barriers and Fences in numerous variants, like Barrier Tapes, Site Fences, Parking Blocks, Tubes, Cones an...
PLP Containers von poolpunk (v0.71 Beta) (veröffentlicht am 05.06.2016 - 23:00)
PLP Containers von poolpunk (v0.71 Beta) ***** Update ***** poolpunk veröffentlichte sein PLP Containers Addon in den Bi-Foren. Das Addon enthält verschiedene statische und im Spiel verwendbare Objekte: Container, Platten, Kisten etc. Zitat Everyone loves Looting. This Addon will add dozens of Containers, both in static and useable Versions. See a list of the available assets in the classnames.txt, that should be included in the Zip-File. Changelog: v0.71b - Added: Eden Editor Support - Fixed: Pallets not visible in Zeus Download: PLP Containers Quelle: Bi-Foren...
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