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News » Übersicht 45 News
POOK AFV Pack (ArmA2 Port) von hcpookie (v2.2) (veröffentlicht am 08.02.2017 - 13:00)
POOK AFV Pack (ArmA2 Port) von hcpookie (v2.2) ***** Update ***** hcpookie veröffentlichte sein POOK AFV Pack (ArmA2 Port) in den Bi-Foren. Das Addon enthält verschiedene gepanzerte Kampffahrzeuge, einige aus dem bereits veröffentlichten Pandur (ArmA2 Port) Pack Zitat This is a combined AFV pack which is a port of my A2 BRDM-2 pack, A2 BTR-60 pack, a new BTR-80, and a major update my Pandur release. This supercedes my previous "standalone" Pandur pack. PANDURS: Fixed all the observed/reported issues and resolved lighting issues w/ the new A3 lighting configuration. Also fixed the scripting errors with the HQ outpost site. The same pics are still available on the original release thread: http://forums.bistud...from-a2-release BRDM2 pack. Finally managed ...
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PedagneMOD vom PedagneMOD Team (v0.2) (veröffentlicht am 31.01.2017 - 15:12)
PedagneMOD vom PedagneMOD Team (v0.2) Aspide@73 veröffentlichte sein PedagneMOD in den Bi-Foren. Das Addon enthält den bekannten PedagneMOD aus ArmA2. (Soldaten, Waffen, Fahrzeuge) Zitat After an hard work of ASPIDE on units of infantry, weapons and vehicles, PedagneMOD may announce the Release of the first pack of PedagneMOD for Arma3. This is only the first step and you will find. The Infantry sections contains Special Forces, Alpini and Lagunari. These are just the first step of the upgrade to Arma 3 of the whole Infantry Units that found into Arma2 The section of Weapons contains all the weapons of Italian Infantry. About Vehicles, you will find most used vehicles by Italian Armed Forces of Land and of the Air. Land section has wheeled, blindo-wheeled and tracked v...
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Poseidon von Tom_48_97 (v0.994.199) (veröffentlicht am 23.01.2017 - 20:15)
Poseidon von Tom_48_97 (v0.994.199) ***** Update ***** Tom_48_97 veröffentlichte sein Poseidon Tools (Advanced Text Editor for Scripts & Configs) Tool in den Bi-Foren. Poseidon ist ein erweiterter Text-Editor für Scripts und Configs. Zitat Changelog: v0.994.199 - Added: SQF definitions for Arma 3 1.67+ - Tweaked: Various things v0.994.198 - Added: SQF definitions for Arma 3 1.65+ - Tweaked: Various things v0.993.193 - Added: SQF definitions for Arma 3 1.63+ - Tweaked: Various things Full change log: http://tom4897.info/projects/poseidon-tools/changelog/ What is Poseidon? First, it's based on the text editor "Sublime Text 2". Then, basically, it's a kind of sophisticated text editor (yet another notepad) with some options for any type of text/code...
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Pooter's enhanced ASR AI von raptoer (v0.2.4-0.9.34) (veröffentlicht am 20.11.2016 - 09:00)
Pooter's enhanced ASR AI von raptoer (v0.2.4-0.9.34) ***** Update ***** raptoer veröffentlichte sein Pooter's enhanced ASR AI Addon in den Bi-Foren. Das Addon soll die KI Fähigkeiten verbessern, ähnlich die das ASR AI 3 Addon von Robalo. Zitat Pooter's enhanced ASR AI takes the base ASR AI (currently version 0.9.27) and modifies the behavior of AIs who encounter danger. Specifically it causes AI to get into cover behind specific objects (any object that is tall enough is eligible). It also causes AI to counter attack if they have detected danger and then were left alone for long enough. If the AI are continuously detecting danger then they will not counter attack until the danger has ended. AI in buildings will also attempt to either lower their stance or move to an...
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POOK Bomber Pack von hcpookie (v5.0) (veröffentlicht am 14.11.2016 - 22:30)
POOK Bomber Pack von hcpookie (v5.0) ***** Update ***** hcpookie veröffentlichte sein Pook Tu-95 CUP Addon in den Bi-Foren. Das Addon (voher Pook Tu-95 CUP) enthält verschiedene Tu-95, Tu-142, Tu-16, and Tu-16K-10 Flugzeuge. Zitat UPDATE: Version 5.0 - No longer requires CUP, and CUP is now supported as an optional configuration. Look for the optional "pook_Bomber_Factions" rar file for the CUP-specific options! Version 5 major feature: Added Tu-22 and Su-24 aircraft. All planes are found in a new "Air-Bomber" category in the editor. 3D editor preview pics now included. Changelog: v5.0 - FIX: RPT error: missing KIA_AN12_Cargo - IMPROVED: Removed Virtual Garage duplicates - IMPROVED: Added Virtual Garage TextureSelections for different paint schemes - NEW...
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PT-17 Stearman von hnchmc (v0.2 Alpha) (veröffentlicht am 29.09.2016 - 09:00)
PT-17 Stearman von hnchmc (v0.2 Alpha) ***** Update ***** hnchmc veröffentlichte sein PT-17 Stearman Addon in den Bi-Foren. Das Addon enthält verschiedene portierte Boeing Stearman Doppeldecker-Flugzeuge. Zitat Changelog: v0.2 alpha - Added glossy textures (Thank you [Dust]Sabre!) - Added tail wheel animation OVERVIEW Over the past few months, I have worked on and off on a PT-17 Stearman for Arma 3. The amazing model was supplied to me by Helijah who had created it for the game Flight Gear, and, with his permission, was ported to Arma 3. With the massive amount of help by [Dust]Sabre, I was able to complete this addon. It was my first addon, so it took a while to make, but here it is! I will continue to work on it here and there, as I have a few projects I'm...
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Panavia Tornado AWS von pinaz93 (v0.2 Beta) (veröffentlicht am 24.09.2016 - 13:00)
Panavia Tornado AWS von pinaz93 (v0.2 Beta) ***** Update ***** pinaz93 veröffentlichte sein Panavia Tornado AWS Addon in den Bi-Foren. Das Addon enthält verschiedene Tornado AWS. Zitat Ok guys this is what I was talking about on the Eurofighter thread, after a request from an user and after I have recived the sources files of Bundeswehr Tornado from Diavid (plane originally made by Dezkit/Ivory Aircrafts) I have started the works on the Tornado... What's inside? - TORNADO IDS/GR.4 with various loadouts and textures (UK, Italy, Germany and desert storm livery for Italy and UK) - TORNADO MR (Multi role variant upgrade) with various loadout and textures (UK test, Italy test, Germany test, AAF) Thanks to: - ColorChanger (for the original model? I'm still trying to fi...
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Project OPFOR von keeway (v01.08.16) (veröffentlicht am 01.08.2016 - 12:00)
Project OPFOR von keeway (v01.08.16) keeway veröffentlichte sein Project OPFOR Addon in den Bi-Foren. Zitat Project OPFOR is an initiative to bring community forces and armies, which were included in recent military events. We will keep as simple requirements as possible, for now it is only RHS Escalation (AFRF and USAF). GREF dependency is still to be discussed, also we do not consider dependency on modifications with poor quality. That of course means Leights OPFOR Pack in now absolete with all the weaknesses it had. For people that were here for longer time it was well-known that Leight got banned for content permission problems. Personally I consider it a priority to keep these problems away from us. While rewriting our main purpose was to offer compatibility wit...
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POOK Camonets von hcpookie (v4.1) (veröffentlicht am 31.07.2016 - 10:00)
POOK Camonets von hcpookie (v4.1) ***** Update ***** hcpookie veröffentlichte sein POOK Camonets Addon in den Bi-Foren. Das portierte Addon aus ArmA2 enthält verschiedene zerstörbare Tarnnetze für Fahrzeuge und Soldaten. Zitat This addon adds new camo nets in different versions - Inventory sniper/FO nets (new in v2.0), and vehicle nets. All Vehicle nets are located under Empty > Camo Nets. The sniper camo nets come in two sizes. The sniper nets nets are available in ammo crates (Ammo > Camo Nets). A script is included to allow mission makers to equip any vehicle with deployable camo nets. A script is also included for the sniper camo nets to help scripted deployment scenarios (pre-populate map with nets). The default A2 "Land" nets are now included, labelled as "F...
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POOK Mi-28 von hcpookie (v1.0) (veröffentlicht am 29.06.2016 - 05:00)
POOK Mi-28 von hcpookie (v1.0) hcpookie veröffentlichte sein POOK Mi-28 Addon in den Bi-Foren. Das Addon enthält eine Portierung seiner Mi-28 aus ArmA2. Zitat Port of my Mi-28 from A2. While my work includes all three versions - main version, export Day model (no NVG), and export Night model (NVG, no FLIR), the current build contains only the "full" model with FLIR, NVG, and radome. Future releases will add the export model w/o radome and slightly reduced capabilities. I may also add several loadout options as per RL capabilities. Download: POOK Mi-2 Benötigt: Community Base Addons A3 Community Upgrade Project - Units Pack Community Upgrade Project - Weapon Pack Community Upgrade Project - Vehicles Pack Quelle: Bi-Foren...
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POOK Silo (CUP) von hcpookie (v0.9) (veröffentlicht am 28.06.2016 - 20:30)
POOK Silo (CUP) von hcpookie (v0.9) hcpookie veröffentlichte sein POOK Silo (CUP) Addon in den Bi-Foren. Das Addon enthält eine Portierung seines POOK Silo aus ArmA2. Zitat Imported my SILO "house" for side missions, scripting, etc. Original thread: http://forums.bistud...r-side-missions This is what I consider a "pre-release" version. I would like to make the textures more military-like and less house-like. And a few more things. The Silo is in fact a "House" object. It is intended to be teleported to for a "blow up the missile" kind of mission, like a side mission. It places well in the editor. Since it uses the original Chernarus or Desert terrain, it is best placed within those maps. HOWEVER you can change the "ground" texture to anything you wish via the h...
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Pecher von argument (v0.2 Fixed) (veröffentlicht am 23.06.2016 - 18:00)
Pecher von argument (v0.2 Fixed) ***** Update ***** argument veröffentlichte seine Landschaft Pecher als Demo Version in den Bi-Foren. Zitat Hello, You know that I have not finished the map "deadcity" in 2013, because that map had a lot of bugs, also if there was a problem with the time. Now I started a new map, it will be similar to last map. - *Map is based on terrain Zagrabad sample map with rivers. - *The map will have a town called "Pecher". - *The city will be a bit more than Zagrabad. - *The leaves of the trees were removed o2. - *Created several wrecks cars from arma2 models. - *Fixed lods firegeometry of ruined buildings. Download: Pecher Benötigt: Community Upgrade Project - Terrains Core Quelle: Bi-Foren...
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