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News » Übersicht 102 News
Central African Rebels [SFF-R] von jarrad96 (v1.3) (veröffentlicht am 09.05.2017 - 08:03)
Central African Rebels [SFF-R] von jarrad96 (v1.3) ***** Update ***** jarrad96 veröffentlichte sein Central African Rebels [SFF-R] Addon in den Bi-Foren. Das Addon enthält eine Special Forces Faction 'Anti-Balaka Bewegung der Zentralafrikanischen Republik als RHS Version. Zitat Special Forces Faction, RHS Versions, thats adds the real life 'Anti-Balaka' movement of the Central African Republic to Arma 3. Note this version is dependant on RHS content. If you would prefer different dependencies there is a SMA/NIA version also available. They are not compatible with each other and cannot be enabled at the same time. Meaning 'Anti-Machete', they were originally a collection of village defence forces and a resistance group against raiders and criminals, before overpo...
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Community Base Addons A3 vom CBA Team (v3.3.1.170504) (veröffentlicht am 07.05.2017 - 21:00)
Community Base Addons A3 vom CBA Team (v3.3.1.170504) ***** Update ***** ViperMaul veröffentlichte eine neue Community Base Addons A3 Version in den Bi-Foren. Zielsetzung des Projekts ist die Kompatibilität zwischen den Community Addons. Zitat CBA_A3 v3.3.1.170504 Hotfix release addressing a crash when loading a savegame. CHANGE LOG SUMMARY: - FIXED: Maps with "Wooden Power Pole" objects crash when loaded from save (#661, #663) commy2 Change log for CBA v3.3 KNOWN ISSUES: • Some CBA keybinds might not appear in the controls menu. The easiest currently known workaround is to create a new user profile. Download: Community Base Addons A3 Quelle: Bi-Foren...
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Custom AI Creator von BlacKnightBK (v1.0) (veröffentlicht am 11.04.2017 - 12:00)
Custom AI Creator von BlacKnightBK (v1.0) BlacKnightBK veröffentlichte sein Custom AI Creator Skript in den Bi-Foren. Zitat Custom AI Creator Welcome everyone to Custom AI Creator v 1.0. This is a remake of my previous ones 0.1 and 0.2 in which this time the functions are gets saved in the CFG Functions instead of being read from the mission file. To know more about the benefits of the CFG Functions, click here :) Other updates of this file are now I have re-written the function setAiLoadout to a more efficient version and added a new function parseLoadout. These two together replace the old and awful version of setAiLoadout. Download: Custom AI Creator Quelle: Bi-Foren...
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Community Upgrade Project - Weapon Pack vom CUP Team (v1.9.0) (veröffentlicht am 10.04.2017 - 21:00)
Community Upgrade Project - Weapon Pack von CUP Team (v1.9.0) ***** Update ***** Cup veröffentlichte sein Community Upgrade Project - Weapon Pack Addon in den Bi-Foren. Das Projekt vom CUP Team ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren. Zitat Changelog: v1.9.0 ADDED: * CUP_Weapons_AK - Added preconfig suppressed AK74M/AKM for fun :^) * CUP_Weapons_Ammunition,M240,M60E4,Mk48,PK - added magazine variants with different tracer colors on M240/L7, Mk.48, M60E4, PKM/PKP, fixes T1946 * CUP_Weapons_Ammunition,M72A6,RPG18 - Added M72A6 LAW * CUP_Weapons_Ammunition,StaticWeapons,VehicleWeapons - added RBS 70 ammo/magazine/weapon data * CUP_Weapons_Ammunition,VehicleWeapons - Added C...
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Community Upgrade Project - Units Pack vom CUP Team (v1.9.0) (veröffentlicht am 10.04.2017 - 21:00)
Community Upgrade Project - Units Pack von CUP Team (v1.9.0) ***** Update ***** evromalarkey veröffentlichte sein Community Upgrade Project - Units Pack in den Bi-Foren. Das Projekt vom CUP Team ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren. Zitat Changelog: v1.9.0 ADDED: * CUP_Creatures_People_Military_PMC - Added ION PMC units and groups * CUP_Creatures_People_Military_PMC - Added 28 variants of PMC uniforms * CUP_Creatures_People_Military_PMC - Added CIRAS and IOTV vests in different camos and variations * CUP_Creatures_People_Military_PMC - Added ION PMC Winter units and groups * CUP_Creatures_People_Military_PMC - Added Skin randomization system for uniforms * CUP_Creat...
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Community Upgrade Project - Vehicles Pack vom CUP Team (v1.9.0) (veröffentlicht am 10.04.2017 - 21:00)
Community Upgrade Project - Vehicles Pack vom CUP Team (v1.9.0) ***** Update ***** CUP veröffentlichte sein Community Upgrade Project - Vehicles Pack Addon in den Bi-Foren. Das Projekt ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren. Zitat Changelog: v1.9.0 ADDED: * CUP_AirVehicles_AH6 - Added four completely new Little Bird base models (MH-6J, MH-6M, AH-6J, AH-6M) * CUP_AirVehicles_AH6 - Added 26 new or modified configs for the Little Bird * CUP_AirVehicles_AH6 - Added ION PMC MELB and Recon MELB * CUP_AirVehicles_AH6 - Added MH6 Static Line support * CUP_AirVehicles_AmbientPlanes - Ambient planes (Boeing 737, Airbus A330, Cessna 172) * CUP_AirVehicles_AmbientPlanes - Added previ...
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CAG HK416 (Geiselle SMR) von Road Runner (22.02.17) (veröffentlicht am 22.02.2017 - 08:05)
HK416 (Geiselle SMR) von Road Runner (22.02.17) ***** Update ***** Road Runner veröffentlichte sein CAG HK416 (Geiselle SMR) Addon in den Bi-Foren. Das Addon enthält verschiedene HK416 Geiselle SMR Sturmgewehre. Zitat Okay guys, here's the CAG HK416 with the 10" Geiselle upper, made and donated to me by Toadie2K, without whose generocity, this wouldn't have been able to be released. Don't get overly excited, I'm sure there will be better models in the works, but this gives you something to use till that addon arrives!! It uses the SMA suppressors as default, as they're the best models out there just now, and it uses ASDG rail system as well, again I tried to use the SMA stuff but that didn't work too well, as they have a unique configuration for their ASDG's. Inf...
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CH View Distance Script von Champ-1 (v1.13) (veröffentlicht am 10.02.2017 - 09:00)
CH View Distance Script von Champ-1 (v1.13) ***** Update ***** Champ-1 veröffentlichte sein CH View Distance Script Addon in den Bi-Foren. Zitat So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features: - objects view distance and sync view distance options for every situation; - all settings are saved to profile; - ability to limit maximum view distance and objects view distance for the mission. Changelog: v1.13 - added: new CBA keybindings for changing terrain quality - added: one more terrain quality value for finer control - changed: reduced time hints displaying on the screen when changing view distance with hotkeys ...
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CH View Distance Addon von Champ-1 (v1.13) (veröffentlicht am 10.02.2017 - 09:00)
CH View Distance Addon von Champ-1 (v1.13) ***** Update ***** Champ-1 veröffentlichte sein View Distanz Script als Addon-Version in den Bi-Foren. Zitat So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features: - objects view distance and sync view distance options for every situation; - all settings are saved to profile; - ability to limit maximum view distance and objects view distance for the mission. Changelog: v1.13 - added: new CBA keybindings for changing terrain quality - added: one more terrain quality value for finer control - changed: reduced time hints displaying on the screen when changing view distance with h...
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Caucasus Insurgency von fingolfin (v1.2.1) (veröffentlicht am 07.02.2017 - 09:40)
Caucasus Insurgency von fingolfin (v1.2.1) ***** Update ***** fingolfin veröffentlichte sein Caucasus Insurgency Addon in den Bi-Foren. Das Addon nordkaukasische Rebellenkräfte in verschiedenen Uniformen und Ausrüstungen sowie russische Spezialeinheiten (MVD) basierend auf den RHS Mods. darstellen. Zitat This add-on depicts generic North-Caucasian rebel forces in different types of clothing and equipment and Russian special and regular forces (Army, VDV, MVD and OMON) based on the mods done by the Red Hammer Studios. The aim is to have an enemy faction for RHS AFRF which only requires the RHS mods. The rebel units are equipped with older soviet-style weapons, use 6SH92, Vydra 3M and Serbian MD-99 vest and wear a variety of different uniforms and headgear. Please n...
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Community Upgrade Project - Terrains Maps vom CUP Team (v1.3.0) [Inseln] (veröffentlicht am 01.02.2017 - 08:00)
Community Upgrade Project - Terrains vom CUP Team (v1.3.0) ***** Update ***** CUP veröffentlichte sein Community Upgrade Project - Terrains Pack in den Bi-Foren. Die CUP Terrains sind der Nachfolger von "A3MP" und "All in ArmA - Terrain Pack (AIA TP)" und soll alle BIS Landschaften und Inseln für ArmA3 enthalten. Zitat The Community Upgrade Project is an initiative to bring all the content of ArmA 2 [+ OA and DLCs] from BI into ArmA 3, upgraded to the ArmA 3 feature set. Its goal is to provide those assets to the community as a mod ready to use in the game, and as an open-source repository for modders to build upon and learn from. 1. Cooperative and coordinated effort to get a coherent port of ArmA 2 content [+ OA and DLCs] from BI to ArmA 3 standards. 2...
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CleanUp Script von davidoss (v1.2 Final) (veröffentlicht am 13.01.2017 - 18:00)
CleanUp Script von davidoss (v1.2 Final) davidoss veröffentlichte sein CleanUp Script in den Bi-Foren. Zitat This script can delete all in game dropped gear, dead bodies, damaged vehicles without crew, empty vehicles, wrecks, ruins and empty groups. You can adjust default functionality by editing below "EDIT DOWN THERE" Can be used for whole map area or for zones, using markers or triggers (trigger type "NONE") with defined area. Changelog: v1.2 Final - Changed usage of BIS_fnc_inTrigger to inAreaArray command - Set lazy evaluation for conditions Download: CleanUp Script Quelle: Bi-Foren...
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