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News » ArmA3 Editing 263 News
[R3F] Logistics vom Team R3F (v3.1) (veröffentlicht am 27.10.2014 - 19:00)
[R3F] Logistics vom Team R3F (v3.1) ***** Update ***** madbull veröffentlichte sein [R3F] Logistics Skript in den Bi-Foren. Das Skript enthält voll funktionierendes Logistiksystem aus ArmA2 mit Mission. Zitat The [R3F] Logistics is a collection of scripts to install in a mission (no required addon). It is MP and SP compatible, dedicated and non-dedicated server compatible. Its main features are : • Movable objects : the player can carry an object and walk with it. • Transportable objects : objects can be loaded into vehicles or containers to transport them. • Helicopter lift : light vehicles, containers, ammunition crates, etc. can be lifted. • Towing : some objects, vehicles, and boats, can be towed to a vehicle. • Creation factory : one or more creation fac...
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[MSK] HeliDoor Script von [MSK]Delta8 (v0.2.6) (veröffentlicht am 10.01.2015 - 23:07)
[MSK] HeliDoor Script von [MSK]Delta8 (v0.2.6) [MSK]Delta8 veröffentlichte sein HeliDoor Script Skript. Ein Türöffner-Skript für Hubschrauber. Zitat Hello pilots, co-pilots, gunners and passengers, this is my helicopter-door-opening script. At least a beta-version of it. It adds actions to open/close every door of every (supported) helicopter in your mission. Features: Script is MP-compatible (thanks to 14.JgKp., especially BenAtArms, for testing) Currently I've uploaded the english and german version only (Translators are welcome!). Supports the following Helicopters: - Huron - Ghosthawk - Mohawk - Kajman - M-900 - Taru (front-doors and cargomaster's door) Download: [MSK] HeliDoor Script ...
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ZGM ArmA 3 Terrain Editing Suite von ZeroG (v1.0) (veröffentlicht am 15.10.2013 - 13:46)
ZGM ArmA 3 Terrain Editing Suite von ZeroG (v1.0) ZeroG veröffentlichte sein ZGM ArmA 3 Terrain Editing Suite in den Bi-Foren. Ein ArmA 3 Terrain Editing Suite um Maps zu erstellen. Zitat This is the Arma 3 edition of my ZGM comprehensive ArmA 2 object library. It serves as a kind of interface between Visitor 3, ARMA 3 In-Game 3D Editor and Shezan74’s World Tools. One month after the release of the full version of Arma3, I am finally finished with a terrain editing suite that will help to create maps until new development tools will be available. Even after release (assuming it will be an updated version of Visitor ), the usage of a 3D ingame editor will be crucial in creating beautiful maps fast and without frustration... What is in this package: - 89...
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z1 Compositions von z1 (v004) (veröffentlicht am 28.01.2015 - 15:11)
z1 Compositions von z1 (v004) z1 veröffentlichte sein z1 Compositions Addon. Das Addon enthält ein Objekt Ressource Komposition für Mission-Bastler (benötigt Karts und das DLC Helos) Zitat Description: This will be a resource for object compositions by me, and anyone else who submits them to me. I won't be taking any from other peoples missions. This will be a object composition resource for mission makers (and me!). Currently just a big base (requires Karts and Helos DLC) and a small campsite for each faction. Will be adding more over time. The comps are in compostions folder. You will have to depbo the mission to get to them, but if you make missions you already know how to do that. Changelog: v0.03 - Added 10 small compositions of tables/desks with items/we...
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X-Cam for Arma 3 von Silola (v1.21) (veröffentlicht am 13.03.2016 - 15:35)
X-Cam for Arma 3 von Silola (v1.21) ***** Update ***** Silola veröffentlichte sein X-Cam for Arma 3 Addon in den Bi-Foren. Das Addon enthält ein InGame 3D-Objekt Placement-Tool mit vielen verschiedenen Funktionen. Zitat I am very pleased to inform you that I have completed work on X-Cam. Until now, no significant bugs were found by the test team. Therefore there is no reason to delay the release of X-Cam. X-Cam overview X-Cam is an InGame 3D object placement tool with many different functions. All these functions make it much easier to place objects on any terrain. You can export your work as a terrain builder import file, but also as a mission or script file. So X-Cam supports both mapmakers, as well as missionmakers. X-Cam features There are too many feat...
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Wind Direction & Strategic Map von azams (v1.0) (veröffentlicht am 26.10.2013 - 20:16)
Wind Direction & Strategic Map von azams (v1.0) azams veröffentlichte sein Wind Direction & Strategic Map Skript in den Bi-Foren. Zitat This script used to get the wind direction and open the Strategic Map. Download: Wind Direction & Strategic Map Quelle: Bi-Foren...
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WarPad Gui Framework von Kumeda (v1.02) (veröffentlicht am 16.03.2014 - 21:00)
WarPad Gui Framework von Kumeda (v1.02) Kumeda veröffentlichte sein WarPad Gui Framework Skript in den Bi-Foren. Das Skript enthält eine neue grafische Benutzeroberfläche für die Implementierung von Applikationen. Zitat The idea for the WarPad emerged from the need of a better GUI for the VON+ project. But if you do something do it right I thought and made an independent project of it. The aim of the “WarPad” is to create a high quality graphical user interface with a realistic feel to it for moders/mission makers to use. Three things I want to achieve are: - The next time you need a gadget you won’t have to spend much time on the work of an outer shell and instead invest it in your awesome ideas - Secondly, the “WarPad” shall allow running different scripts from d...
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Virtual Vehicle Spawner von Tonic (v0.4.1) (veröffentlicht am 20.09.2015 - 21:00)
Virtual Vehicle Spawner von Tonic (v0.4.1) ***** Update ***** tfdef veröffentlichte sein Virtual Vehicle Spawner Skript in den Bi-Foren. Das ursprüngliche Skript stammt von Tonic. Das Skript erzeugt eine Art Virtuelle Ammobox in Fahrzeugen. Zitat Virtual Vehicle Spawner (VVS) is what the title says. It is similar to Virtual Ammobox System (VAS) but this allows you to spawn in vehicles with a simple to use GUI menu. VVS is something that a lot of Armory missions could benefit from and possibly other missions. This was requested by quite a bit of people and after chucking what I did 3 weeks ago I did this in 4 hours. Changelog: v0.4.1 - Updated BuildCFG function: now it's pretty simple to add support of your own vehicle class / vehicles from mods; - Updated example m...
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Virtual Vehicle Spawner von Tonic (v0.2) (veröffentlicht am 10.11.2013 - 10:13)
Virtual Vehicle Spawner von Tonic (v0.2) Tonic veröffentlichte sein Virtual Vehicle Spawner Skript in den Bi-Foren. Das Skript erzeugt eine Art Virtuelle Ammobox in Fahrzeugen. Zitat Virtual Vehicle Spawner (VVS) is what the title says. It is similar to Virtual Ammobox System (VAS) but this allows you to spawn in vehicles with a simple to use GUI menu. VVS is something that a lot of Armory missions could benefit from and possibly other missions. This was requested by quite a bit of people and after chucking what I did 3 weeks ago I did this in 4 hours. Changelog: v0.2 - Added: Support for Autonomous vehicles and 'Support' Vehicles i.e Hemt Ammo - Fixed: Some vehicles such as helicopters shouldn't explode when being spawned. Download: Virtual Vehicle Spawner ...
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Virtual Rearming Hub von Iceman77 (v1.1a) (veröffentlicht am 09.10.2014 - 19:58)
Virtual Rearming Hub von Iceman77 (v1.1a) Iceman77 veröffentlichte sein Virtual Rearming Hub Skript in den Bi-Foren. Ein Aufrüstung UI Skript, zur schnellen Wiederbewaffnung mit nützlicher Munition im Feld. Zitat - Simple rearming UI that provides ammunition based on weapons the player is carrying. He or she can quickly rearm with useful ammunition out in the field. - Ammo types include all ammunition for the player's current weapons, plus hand grenades, smokeshells, chem lights and mines. Changelog: v1.1a - Added hand grenades, chemlights, mines and smoke grenades to the list Download: Virtual Rearming Hub Quelle: Bi-Foren...
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Virtual Ammobox System (VAS) von Tonic (v2.91) (veröffentlicht am 28.08.2015 - 23:55)
Virtual Ammobox System (VAS) (v2.91) von Tonic ***** Update ***** Tonic veröffentlichte sein Virtual Ammobox System (VAS) Skript in den Bi-Foren. Das Skript ermöglicht das Hinzufügen oder Entfernen von Ausrüstung über ein GUI. Zitat Welcome and thank you for the interest in Virtual Ammobox System (VAS). This addon provides Arma 3 players with a user-friendly alternative to the default interface for handling of personal gear loadout — ammo, guns & items. VAS was written by [Tonic](https://github.com/TAWTonic), originally an an isolated script to compliment the release of a specific mission. However, after it reached the initial success and a wide adoption among Arma 3 community, the VAS author has decided to made the entire source code available publicly -...
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VicMarker von Fight9 (v1.0) (veröffentlicht am 27.12.2013 - 13:09)
VicMarker von Fight9 (v1.0) Fight9 veröffentlichte sein VicMarker Skript in den Bi-Foren. Das Skript enthält dynamische Fahrzeug Marker-Skripte. Zitat This script is very simple in principle but has a huge amount of options that make it helpful. I was working on a high command mission and was annoyed that I could never get getIn waypoints close to my empty vehicles; they needed markers! In most basic form, the script adds a dynamic marker to your vehicle and tracks its position. At the same time, it detects whether the vehicle is alive, disabled, or dead. The marker and text change depending on its status. You can define a total of 9 parameters when calling the script, but only if you want. If you like the markers and colors I have chosen, you can stick with the default one...
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