- News, Mods, Addons und Missionen für ArmA3

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News » Übersicht 1509 News
Armor Improvement System (AIS) von Bakerman (v0.1.3) (veröffentlicht am 15.09.2013 - 17:20)
Armor Improvement System (AIS) von Bakerman (v0.1.3) Bakerman veröffentlichte sein Armor Improvement System (AIS) Addon in den Bi-Foren. Zitat AIS, short for armor improvement system, is an attempt to improve armored combat in ARMA 3. The end goal is to make tank and armored vehicle combat a more enjoyable experience by adding more depth and realism. Feature(s) - Active Protection System (APS) An active protection system (APS) for armored vehicles, specifically for the M2A1 Slammer or known in the real world as the Merkava Mk4. In short the main features for the APS module are: - Provides limited protection vs missiles and rockets. - Does not stop kinetic penetrators, like APFSDS. - Each APS module is limited to 4 uses. - Each APS module has a short reload tim...
KDKSeaKing von KDK11 (v1.0) (veröffentlicht am 15.09.2013 - 17:16)
KDKSeaKing von KDK11 (v1.0) KDK11 veröffentlichte sein KDKSeaKing Addon in den Bi-Foren. Ein Reskin Addon des CH49-Mohawk. Das Addon soll ein Royal Navy Sea King Hubschrauber darstellen. Zitat Hello everyone this is my first ever Addon release. Although Arma 3 is set in the mid 2030's I decided to reskin the CH49-Mohawk to look like the Royal Navy's Sea King helicopter (shown below). Unfortunately I know nothing about modelling in arma therefor I could not create a helicopter to look exactly the same as the Sea King but I think it looks good on the CH49-Mohawk. I would like to thank the BI community for all the help with tutorials etc to help people like me be able to release these addons. And I would like to thank Sulpher for helping me to get the config just right fo...
Sham's M16 Pack von Shamwill (v1.75) (veröffentlicht am 15.09.2013 - 16:49)
Sham's M16 Pack von Shamwill (v1.75) Shamwill veröffentlichte sein Sham's M16 Pack Addon in den Bi-Foren. Das Addon enthält M16 Sturmgewehrer aus ArmA 2 mit zusätzlichen Features und ArmA 3 Kompatibilität. Zitat With atleast a weeks worth of effort, I have finally finished my M16A4 model for ArmA 3 with ADDITIONAL FEATURES!!! Now for the "Additional Features" I've been talking about, (they're not exactly much but I plan to do more with this): -M16A2 and M16A3 models now available since 1.4 -FHQ_Accessories Required since 1.3 -Custom Reload Sounds -Custom Weapon Fire Sounds -Custom Proper Hand Animation (in my opinion, and googles) -Barrel Grip animation also included since 1.2 -Possible to add all weapon attachments in ArmA 3 -Proper Recoil -Compatible with regu...
Health Status Bar Script von Maxjoiner (v4.0) (veröffentlicht am 15.09.2013 - 11:47)
Health Status Bar Script von Maxjoiner (v4.0) Maxjoiner veröffentlichte sein Health Status Bar Script in den Bi-Foren. Das Skript fügt eine Gesundheitszustandsanzeige hinzu. Zitat This script adds an health status bar integrated into general info unit. Download: Health Status Bar Script v4.0 Quelle: Bi-Foren...
SA80/L85 with the RIS Attachment von Kiory (Update 1) (veröffentlicht am 12.09.2013 - 23:51)
SA80/L85 with the RIS Attachment von Kiory (Update 1) Kiory veröffentlichte sein SA80/L85 with the RIS Attachment Addon in den Bi-Foren. Das Addon enthält SA80/L85 Sturmgwehre mit Aufsatz. Zitat Kiory again with another release, this time it's the SA80/L85 with the RIS attachment, it has custom sounds, which aren't totally accurate, but the material I had to work with was utter trash, so you'll have to forgive me for that. You can get a brief rundown on the video here, but as always, you'll just have to play around with it yourselves to see what's up. Download: SA80/L85 with the RIS Attachment Quelle: Bi-Foren...
ArmA3 Weltweit veröffentlicht (veröffentlicht am 12.09.2013 - 21:00)
ArmA3 Weltweit veröffentlicht Nach einer langen Alpha und Beta-Phase ist ArmA3 heute offiziell Weltweit veröffentlich worden. Zitat Prague, Czech Republic, Thursday 12th September 2013 Available in digital and physical retail stores worldwide, Bohemia Interactive is proud to announce today’s much-anticipated release of Arma 3. The brand new launch trailer introduces players to the authentic, diverse and open combat in Arma 3’s massive military sandbox. Set on the Mediterranean islands of Altis (270 km²) and Stratis (20 km²), Arma 3 features 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The post-launch campaign will be mad...
Streetlamp & Chemlight Upgrade von Sakura_Chan (v1.02) (veröffentlicht am 02.08.2013 - 21:58)
Streetlamp & Chemlight Upgrade von Sakura_Chan (v1.02) Sakura_Chan veröffentlichte sein Streetlamp & Chemlight Upgrade Addon in den Bi-Foren. Das Addon enthält Verbesserungen u.a. bei Licht der Straßenlampen etc. Zitat A new version of my lighting mod is now available. It doesn't change much this time, because BIS did a better job with the lighting in the beta. Basically I just adjusted the lens flares a bit, making them fade out gently as you enter or leave the light's cast cone. I did a revamp of the chemical lights, I adjusted the color and fixed a data error that made the yellow and blue lights 10x brighter than they should be. I replaced the 3d models for them as well because their default models were missing the glow effect on their LODS. On a side note, for the bet...
Raabans Editor Update von Raaban (v1.0) (veröffentlicht am 03.06.2013 - 15:16)
Raabans Editor Update von Raaban (v1.0) Raaban veröffentlichte sein Raabans Editor Update. Hinweis: Das Addon wurde in der Alpha/Beta-Phase von ArmA3 veröffentlicht und funktioniert in der Verkaufsversion ev. nicht richtig. Zitat This mod allows you to place more buildings that arent originally in the editor. Known issues: There are bugs, more buildings/items will be added with time. Notes: Feel Free to use this in your mission, and be kind to Credit me. Credits & Thanks: Thanks to Lamarium for online testing Thanks to pawlemann for support/Testing. I did not make any of these models, Bohemia interactive made them all. I just made a quick script to get them in the editor. Download: Raabans Editor Update Quelle: Bi-Foren...
Loadout get/set functions and Loadout Manager von aeroson (25.03.2014) (veröffentlicht am 26.03.2013 - 20:15)
Loadout get/set functions and Loadout Manager von aeroson (25.03.2014) aeroson veröffentlichte sein Loadout get/set functions and Loadout Manager Skript in den Bi-Foren. Zitat These scripts allows you set/get all of the unit's gear, including: - uniform - vest - backpack - backpack contents - all quiped items - all three weapons with their attachments - currently loaded magazines - number of ammo in magazines Useful for saving/loading loadouts. Ideal for revive scripts where you have to set exactly the same loadout to newly created unit. Uses workaround with placeholders to add vest/backpack items, so items stay where you put them Changelog: set_loadout.sqf v4.3 - Added: now using addItemTo commands - Fixed: assigned binocular...
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