- News, Mods, Addons und Missionen für ArmA3

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ArmA3 (Allgemein) (31) ArmA3 Addons (1500) ArmA3 Editing (418)
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Downloads » ArmA3 Editing » Scripte 7 Downloads
Inventory System von austin(medic) (v1.0) [Skripte] Info
Inventory System von austin(medic) (v1.0) [Skripte]
Inventory System Autor: austin(medic) Version: 1.0 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat Description: This inventory system allows you to define some custom objects that you can use, without them actually existing in the game itself. Readme: Zitat austin_medic's Inventory System. How to Use it in your mission: Simply merge the description.ext and drag over the defines.hpp if one doesn't already exist, and the inventory.hpp. Drag the inventory_functions folder into the main directory. How can I bring up the inventory menu? Thi...
Grösse 16,6 KB
Datum 28.11.2015
Downloads 629
Bewertung 9,00
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Infantry Occupy House Script von Zenophon (21.07.15) [Skripte] Info
Infantry Occupy House Script von Zenophon (21.07.15) [Skripte]
Infantry Occupy House Script Info: Das Skript teleportiert KI-Einheiten in das nächste Gebäude an eine geeignete Fensterposition. Autor: Zenophon Version: 21.07.15 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat Overview This script teleports AI units into the nearest building at appropriate window positions. Units will stand and face the window so they can fire out of it. Units are moved to random windows every time. If there are enough units, every possible window will be covered; otherwise, you won't know where they are watching. When there are mu...
Grösse 3,4 KB
Datum 23.07.2015
Downloads 920
Bewertung 10,00
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Interior Lighting von Lala14 (v1.653) [Skripte] Info
Interior Lighting von Lala14 (v1.653) [Skripte]
Interior Lighting Info: Das Skript fügt Rot-Licht hinzu. Autor: Lala14 Version: 1.653 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat Originally a request by DarkXess to create a Red light that would appear inside helicopters. Released to everyone for who ever would like to use or modify Please do note that I do not plan on updating this script as I believe that it will not require updates unless something happens in the future, i.e. script command changes if you are to modify this script please credit Me(Lala) and/or Tajin Idea came from DarkXess ...
Grösse 4,2 KB
Datum 14.03.2015
Downloads 883
Bewertung 7,00
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Immediate Contact Template von Lazarus1177 (v1.03) [Skripte] Info
Immediate Contact Template von Lazarus1177 (v1.03) [Skripte]
Immediate Contact Template Info: Das Skript ermöglicht, Bereiche einer Insel oder Landschaft mit Einheiten (OPFOR(BLUFOR) schnell "zu befüllen". Momentan verfügbar Chernarus, Altis, Zargabad. Autor: Lazarus1177 Version: 1.03 Benötigte Addons: Keine Zitat This is a very simple template to populate any area of Altis with OPFOR(BLUFOR too from V1.01) Infantry and mounted units. I made this because I was simply tired of wasting time placing down units and groups in the editor! The template itself is quite simple. It consists of some game logics and a marker positi...
Grösse 19,5 KB
Datum 05.02.2015
Downloads 628
Bewertung 3,00
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IgiLoad Script - Logistical Support von Igi_PL (v0.9.10_RC_e ) [Skripte] Info
IgiLoad Script - Logistical Support von Igi_PL (v0.9.10_RC_e ) [Skripte]
IgiLoad Script - Logistical Support Info: Transportskript für Munitionskisten, Waffen und ähnliches. Autor: Igi_PL Version: 0.9.10_RC_e Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat The main task for IgiLoad script is to allow delivery of supplies to units away from base. In short, transport boxes with ammunition, weapons, or anything else (what you put in the box) using vehicles. Main features: - The script is "installed" only on the server side. - Ability to set many parameters of script. - Transport...
Grösse 21,5 KB
Datum 15.10.2014
Downloads 804
Bewertung 2,00
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Infected Script von gulozwood (v0.5) [Skripte] Info
Infected Script von gulozwood (v0.5) [Skripte]
Infected Script Info: Das Skript Spawnt infizierten Häuser. Autor: gulozwood Version: 0.5 Benötigte Addons: Keine Weitere Infos: BIS-Forum Zitat How infected work: when spawning he start walking at random points, 100m around his spawn position. regurarly the infected check if there any uncover target in his line of sight. if he detect a target he start running at him, if distance 100m then will return walk around his spawn point. INSTALLATION: add: #include "infected\infectedsounds.hpp"; #include "infected\cfgfunctions.hpp"; in your de...
Grösse 1,3 MB
Datum 09.09.2014
Downloads 679
Bewertung 9,00
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INS Revive von naong (v0.3.1) [Skripte] Info
INS Revive von naong (v0.3.1) [Skripte]
INS Revive Info: Ein Wiederbelebungs-Skript. Autor: naong Version: 0.3.1 Benötigte Addons: Keine Zitat This is event handler based revive system scripts. It based on the[R3F] Revive system and it has insurgency style dead camera. Features: - Support Arma 2, Arma 2 Free, Arma 2 OA, Arma 2 CO, Arma 3 Alpha. - Support dedicated and local server. - Support Co-op and PvP missions. - Support Join-in-progress player. - Support Ace mod (Arma 2 OA, Arma 2 CO). - Support various respawn location (vehicle, static). - Insurgency style dead camera. - Respawn, Revive,...
Grösse 320,7 KB
Datum 10.06.2014
Downloads 714
Bewertung 6,00
[Details]   [Download]
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