- News, Mods, Addons und Missionen für ArmA3

Montag, 15. Oktober 2018
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News » ArmA3 Editing » Skripte 7 News
Morse Code von Wyqer (v0.1) (veröffentlicht am 29.04.2016 - 19:21)
Morse Code von Wyqer (v0.1) Wyqer veröffentlichte sein Morse Code Skript - Ein Morse Code Skript via Taschenlampe. Zitat This script will show the given plain text as morse code via flashlight of a player or the vehicle light of an empty vehicle. Download: Morse Code ...
MKY Blizzard and Snow von m0nkey (v0.2 Beta) (veröffentlicht am 02.11.2015 - 07:45)
MKY Blizzard and Snow von m0nkey (v0.2 Beta) ***** Update ***** m0nkey veröffentlichte sein MKY Blizzard and Snow Skript in den Bi-Foren. Das Addon enthält ein Schneesturm Skript mit 2 Beispiel-Missionen. Zitat So here is a beta version of the particle effects for a blizzard I have been working on. I've got a larger version than this one which does more than just blow snow. There are two missions here, exactly the same. One uses Meaty Reskins for the snow camo, the other is vanilla. There is a marker on the map with a dozen opfor/csat patrolling the small area. Just go there and kill, nothing special. I've ran it through a few times, no issues so far. Feedback desired. And yes, the framerates will be affected. Its a blizzard and uses a lot of particles to crea...
Map Textures von Nimrod (v0.1b) (veröffentlicht am 11.05.2014 - 13:00)
Map Textures von Nimrod (v0.1b) Nimrod veröffentlichte sein Map Textures Skript in den Bi-Foren. Das Script deaktiviert automatisch die Texturen auf der Karte im Editor. Zitat This is a lightweight script that will automatically disable your in game map textures. It works for briefing maps in single and multiplayer, as well as the main in game map. For some, disabling map textures will drastically increase your map loading times and frame rate. Changelog: v0.1a - Added: As requested, an addon version with server key - Changed: Renamed script from "mapTextures.sqf" to "mapSwitchTextures.sqf" - Changed: Some minor stuff Download: Map Textures Quelle: Bi-Foren...
Modified Kegetys' spectator Script von Ollem (v3.7) (veröffentlicht am 12.04.2014 - 15:00)
Modified Kegetys' spectator Script von Ollem (v3.7) Ollem veröffentlichte sein Modified Kegetys' spectator Script in den Bi-Foren. Das Download-Archiv enthält das tolle Zuschauer-Skript von Kegety für ArmA3. Zitat While I was really missing the functionality of the great Kegetys' spectator script in ArmA 3 and the updated versions around didn't match my expectations so I've bit the bullet and made some major updates which do (/should) work in A3. Changes: v3.7 - Added first person camera - space bar toggles weapons sight in first person view - Auto Action Focus / Lazy combat observer mode enabled for first person view too v3.6 - Fixed occasional client crash due to spectator script - Smoother camera handling - improved visibility for 'unit locator' color - Lead...
MH9 Advanced Actions von TittErS (v1.1) (veröffentlicht am 09.12.2013 - 14:48)
MH9 Advanced Actions von TittErS (v1.1) TittErS veröffentlichte sein MH9 Advanced Actions Skript in den Bi-Foren. Das Skript fügt dem MH9 zusätzliche ampassbare Aktionen hinzu. Zitat This script is used for the MH9 (unarmed), it allow to add actions for : Get in on the benches directly. Pilot control bench (up/down). It allow also of custom the MH9 easily : - Remove the benches. - Lock only the benches. - Spawn with the benches up - Add doors (version dev only) - Add Flir (version dev only) - Remove the tread - Change the texture easily v1.1 - BUG FIX: error MH9AA_STR_BENCH_UP_French or MH9AA_STR_BENCH_DOWN_French Download: MH9 Advanced Actions Quelle: Bi-Foren...
Mobile repair, refuel, resupply and teleport von [UTUM] Patxitron (v0.1) (veröffentlicht am 20.10.2013 - 00:06)
Mobile repair, refuel, resupply and teleport von [UTUM] Patxitron (v0.1) [UTUM] Patxitron veröffentlichte sein Mobile repair, refuel, resupply and teleport Skript. Zitat Description: With this script you can make any vehicle acting like a mobile repair, resupply, rearm device to any other vehilcle (air and land) and also enables it to be a teleport target. It is possible that this script will work also for sea vehicles, but I've not tested it. Features: Can be any vehicle (only land vehicles tested) Repairs, rearms and refuels any vehicle (only air and land vehicles tested) Can be a teleport target The vehicles assigned to this script can respawn when destroyed Download: Mobile repair, refuel, resupply and teleport ...
MAD Ambient Life - (SP/MP) von MAD T (v1) (veröffentlicht am 15.10.2013 - 14:00)
MAD Ambient Life - (SP/MP) von MAD T (v1) MAD T veröffentlichte sein MAD Ambient Life - (SP/MP) Skript in den Bi-Foren. Durch das Skript sollen auf den Inseln automatisch Zivilisten herumlaufen und Autos herumfahren. Zitat Hello Community Today i´m releasing my Ambient Life scripts for the community which i made for an upcoming Insurgency mission by Mantis. Currently it features civilians wandering around and cars driving around. Animals will come soon as well as exclusion zones with triggers where you don´t want to have civilians walking or cars driving. Download: MAD Ambient Life - (SP/MP) Quelle: Bi-Foren...
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