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Montag, 23. Januar 2017
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News » Übersicht 98 News
CH View Distance Addon von Champ-1 (v1.11) (veröffentlicht am 15.01.2017 - 15:00)
CH View Distance Addon von Champ-1 (v1.11) ***** Update ***** Champ-1 veröffentlichte sein View Distanz Script als Addon-Version in den Bi-Foren. Zitat So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features: - objects view distance and sync view distance options for every situation; - all settings are saved to profile; - ability to limit maximum view distance and objects view distance for the mission. Changelog: v1.11 - added: CBA Keybindings compatibility. You can adjust addon/script hotkeys in "controls" menu - added: ability to increase / decrease view distance by 500m with hotkeys - added: French translation by norx...
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CleanUp Script von davidoss (v1.2 Final) (veröffentlicht am 13.01.2017 - 18:00)
CleanUp Script von davidoss (v1.2 Final) davidoss veröffentlichte sein CleanUp Script in den Bi-Foren. Zitat This script can delete all in game dropped gear, dead bodies, damaged vehicles without crew, empty vehicles, wrecks, ruins and empty groups. You can adjust default functionality by editing below "EDIT DOWN THERE" Can be used for whole map area or for zones, using markers or triggers (trigger type "NONE") with defined area. Changelog: v1.2 Final - Changed usage of BIS_fnc_inTrigger to inAreaArray command - Set lazy evaluation for conditions Download: CleanUp Script Quelle: Bi-Foren...
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Custom formations system von Igitur (v0.3) (veröffentlicht am 12.01.2017 - 15:00)
Custom formations system von Igitur (v0.3) ***** Update ***** Igitur veröffentlichte sein Custom formations system Addon in den Bi-Foren. Zitat This addon was initially designed to get round AI units unability to keep their formation while walking, safe, weapon lowered. I wanted something more realistic and immersive than the default Safe mode in that regard. Working on that, I came up with a system that happened to work in all combat modes, alllowing for a tactical use of the mod. Keep in mind that v0.2 is barely more than a test version. It focuses on getting the maths right and has not been checked much further. You may experience issues or scripting errors, thank you for reporting them in this thread. Download: Custom formations system Benötigt: ...
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CH View Distance Script von Champ-1 (v1.10) (veröffentlicht am 08.01.2017 - 11:00)
CH View Distance Script von Champ-1 (v1.10) ***** Update ***** Champ-1 veröffentlichte sein CH View Distance Script Addon in den Bi-Foren. Zitat So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features: - objects view distance and sync view distance options for every situation; - all settings are saved to profile; - ability to limit maximum view distance and objects view distance for the mission. Changelog: v1.10 - added: new dynamic synchronization of object view distance, including the method based on current FOV - added: beta version of the German translation (please leave feedback. I'm neither know German, nor can test ...
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Community Upgrade Project - Weapon Pack vom CUP Team (v1.81) (veröffentlicht am 03.01.2017 - 07:15)
Community Upgrade Project - Weapon Pack von CUP Team (v1.8.1) ***** Update ***** Cup veröffentlichte sein Community Upgrade Project - Weapon Pack Addon in den Bi-Foren. Das Projekt vom CUP Team ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren. Zitat Changelog: v1.8.1 ADDED: * CUP_Weapons_Ammunition,VehicleWeapons - added weapons and magazines for M60 Patton * CUP_Weapons_Curator - Added: Backwards compatibility entry for placeable container CUP_Weapon_lmg_M249 which got removed FIXED: * CUP_Weapons_Ammunition - fixed missing AGM-114K magazine string error * CUP_Weapons_CZ805,FNFAL,L110,L85,M16,M249,SCAR - Fix Apex supressors and tracer magazines compatibility on many rifles (Fi...
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Community Upgrade Project - Units Pack vom CUP Team (v1.8.1) (veröffentlicht am 03.01.2017 - 07:15)
Community Upgrade Project - Units Pack von CUP Team (v1.8.1) ***** Update ***** evromalarkey veröffentlichte sein Community Upgrade Project - Units Pack in den Bi-Foren. Das Projekt vom CUP Team ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren. Zitat Changelog: v1.8.1 ADDED: * CUP_Dubbing_Radio_CZ,CZ_ACR,EN,GB_BAF,GB_PMC,RU,TK radio protocol FIXED: * CUP_Creatures_People_Military_USMC - Fixed: Eagle SPC (Rifleman) had invalid Pilot View LOD (fixes T1775) CUP Units Pack This is the Units pack. It contains all the units of the original Arma 2 and Arrowhead as well as the DLC. Right now, there are a lot of placeholder units that do not look like the original ones but are instea...
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Community Upgrade Project - Vehicles Pack vom CUP Team (v1.8.1) (veröffentlicht am 03.01.2017 - 07:15)
Community Upgrade Project - Vehicles Pack vom CUP Team (v1.8.1) ***** Update ***** CUP veröffentlichte sein Community Upgrade Project - Vehicles Pack Addon in den Bi-Foren. Das Projekt ist eine Initiative, um den gesamten ArmA 2 Inhalt (+ OA und DLCs) in ArmA 3 (inclusive ArmA3 Funktionsumfang) zu implementieren. Zitat Changelog: v1.8.1 ADDED: * CUP_AirVehicles_A10,AV8B,F35,Ka50 - added targeting pod feature (Multi-Function Camera) to F-35 * CUP_WheeledVehicles_LAV25 - Desert textures for all LAV-25 variants. FIXED: * CUP_AirVehicles_AW159,LAV25,Mastiff,Ridgeback,Wolfhound - Fixed AW159 lock on laser (Fixes T1496) * CUP_AirVehicles_AW159,LAV25,Mastiff,Ridgeback,Wolfhound - Removed M240 FCS ability on Mastiff, Ridgback, Wolfhound and LAV HQ (Fixes T1774) * CUP...
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Chernobyl Zone Dark Theme von ArmanIII (v0.47) (veröffentlicht am 24.12.2016 - 18:22)
Chernobyl Zone Dark Theme von ArmanIII (v0.47) ***** Update ***** ArmanIII veröffentlichte sein Chernobyl Zone Dark Theme Addon auf seiner a3chz.blogspot.de Seite. Das Addon enthält eine Chernobyl Zone Landschaft, 20x20km groß als Dark Theme. Danke an Maui für die Info in unseren ArmA2Base-Foren Zitat The Chernobyl Zone works with Arma 2 or Arma 3. Abandoned place in northern Ukraine. Chernobyl Zone is abandoned area northern of ukraine city Kiev. Size of map is 20x20km. Changelog: v0.47 - Added new grass texture - Added dead trees to Red forest - Added foot sounds to buildings - Added wastewater treatment plant - Added "Yanivsky" bridge over Pripyat river - Added new administrative buildings - Added more forests - Add...
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Chernobyl Zone Winter Theme von ArmanIII (v0.47) (veröffentlicht am 24.12.2016 - 18:17)
Chernobyl Zone Winter Theme von ArmanIII (v0.47) ***** Update ***** ArmanIII veröffentlichte sein Chernobyl Zone Winter Theme Addon auf seiner a3chz.blogspot.de Seite. Das Addon enthält eine Chernobyl Zone Landschaft, 20x20km groß als Winter Theme. Danke an Maui für die Info in unseren Foren Zitat The Chernobyl Zone works with Arma 2 or Arma 3. Abandoned place in northern Ukraine. Chernobyl Zone is abandoned area northern of ukraine city Kiev. Size of map is 20x20km. Changelog: v0.47 - Added new grass texture - Added dead trees to Red forest - Added foot sounds to buildings - Added wastewater treatment plant - Added "Yanivsky" bridge over Pripyat river - Added new administrative buildings - Added more forests - Added ad...
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Chernobyl Zone - Autumn von ArmanIII (v0.47) (veröffentlicht am 24.12.2016 - 18:15)
Chernobyl Zone - Autumn von ArmanIII (v0.47) ***** Update ***** ArmanIII veröffentlichte sein Chernobyl Zone - Autumn Addon auf seiner a3chz.blogspot.de Seite. Das Addon enthält eine Chernobyl Zone Landschaft, 20x20km groß als Herbst-Version. Danke an Maui für die Info in unseren ArmA2Base-Foren Zitat The Chernobyl Zone works with Arma 2 or Arma 3. Abandoned place in northern Ukraine. Chernobyl Zone is abandoned area northern of ukraine city Kiev. Size of map is 20x20km. Changelog: v0.47 - Added new grass texture - Added dead trees to Red forest - Added foot sounds to buildings - Added wastewater treatment plant - Added "Yanivsky" bridge over Pripyat river - Added new administrative buildings - Added more forests - Add...
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Chernobyl Zone von ArmanIII (v0.47) (veröffentlicht am 24.12.2016 - 18:00)
Chernobyl Zone von ArmanIII (v0.47) ***** Update ***** ArmanIII veröffentlichte sein Chernobyl Zone Addon auf seiner a3chz.blogspot.de Seite. Das Addon enthält eine Chernobyl Zone Landschaft, 20x20km groß. Danke an Maui für die Info in unseren ArmA2Base-Foren Zitat The Chernobyl Zone works with Arma 2 or Arma 3. Abandoned place in northern Ukraine. Chernobyl Zone is abandoned area northern of ukraine city Kiev. Size of map is 20x20km. Changelog: v0.47 - Added new grass texture - Added dead trees to Red forest - Added foot sounds to buildings - Added wastewater treatment plant - Added "Yanivsky" bridge over Pripyat river - Added new administrative buildings - Added more forests - Added administrative buildings and new ...
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COMMAND & CONTROL (C2) von Mad_Cheese (v1.4.8.6) (veröffentlicht am 11.11.2016 - 15:00)
COMMAND & CONTROL (C2) von Mad_Cheese (v1.4.8.6) ***** Update ***** Mad_Cheese veröffentlichte sein C2 -Command And Control (form. ASM) Addon in den Bi-Foren. Das Addon soll die Kontrolle über die Ki-Gruppenmitglieder optimieren. Zitat Changelog: v1.4.8.6 - ADDED: Addon Support for "Advanced Rappelling" by Duda123 -------- When this addon is active, the Rapelling-LZ will be added to the selections in planning mode. ---------ROOFTOP RAPELLING: If Rapelling-LZ is placed on a building, a special "unitCapture"-like function guides the chopper to the exact position. - ADDED: Addon Support for "Enhanced Movement" by Bad Benson. ---------If addon is active, EH-Formation type is added to HUD-mode. ---------The units will run to the position, face the object and climb ...
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