- News, Mods, Addons und Missionen für ArmA3

Montag, 19. November 2018
Seiten (22): (1) 2 3 weiter >
(alle)   A   B   C   D   E   F   G   H   I   J   K   L   M   N   O   P   Q   R   S   T   U   V   W   X   Y   Z   0-9
 Titel  ABC / ZXY
 Datum  Neueste / Älteste

Erweiterte Suche
ArmA 3 Karts (1) ArmA3 Addons (News) (1141) ArmA3 Editing (271)
  » Editing Tools (26)
  » Skripte (206)
  » Template (39)
ArmA3 Missionen (11)
ArmA3 Module (116) ArmA3 News (43) ArmA3 Werkzeuge (22) (0)
BIS News (2) Community (0) 
News » ArmA3 Editing 263 News
A3 Wounding System von Psychobastard (v24062017) (veröffentlicht am 24.06.2017 - 21:00)
A3 Wounding System von Psychobastard (v24062017) ***** Update ***** Psychobastard veröffentlichte sein A3 Wounding System Skript in den ArmA2Base-Foren. Das Skript enthält ein funktionierendes Verwundungssystem für ArmA3. Zitat Hallo, ich arbeite zur Zeit daran ein funktionierendes Verwundungssystem für A3 zu konstruieren. Als Basis dient mir dazu das AIS von BonInf*. Dessen Basis wiederum war das Wounding Module von BIS was im MP nicht funktionierte. Der größte Vorteil gegenüber einem gewöhnlichen Revive System ist das der Spieler nicht wirklich gestorben ist bevor man die Chance hat ihn wieder kampffähig zu machen. Wie ich finde ist dieser Weg wesentlich realistischer. Außerdem kann man es auch für Missionen ohne Respawn benutzen. Je nach Art und schwere der Verl...
ArmA3 Co-op Mission Making Framework von Zenophon (24.05.17) (veröffentlicht am 24.05.2017 - 11:00)
ArmA3 Co-op Mission Making Framework von Zenophon (24.05.17) ***** Update ***** Zenophon veröffentlichte sein ArmA3 Co-op Mission Making Framework in den Bi-Foren. Zitat Changelog: 5/24/17 - New Function: Zen_ArrayTranspose - New Function: Zen_CreateAction - New Function: Zen_DeleteAction - New Function: Zen_GetActionDataGlobal - New Function: Zen_GetObjectActions - New Function: Zen_InvokeAction - New Function: Zen_RemoveAction - New Function: Zen_UpdateAction - Fixed: Zen_OrderAircraftPatrol, Zen_OrderBoatPatrol, Zen_OrderHelicopterLand, Zen_OrderInfantryPatrol, Zen_OrderVehicleMove, and Zen_OrderVehiclePatrol failed to make the AI move in some cases - Fixed: Zen_ArrayRemoveIndex did not exit on error - Fixed: Zen_MoveInVehicle did not follow its four...
AttachTo Finder von 7erra (v1.0) (veröffentlicht am 25.04.2017 - 21:00)
AttachTo Finder von 7erra (v1.0) 7erra veröffentlichte sein AttachTo Finder Skript in den Bi-Foren. Zitat The attachTo command can be unnecessarily time consuming since you have to basically guess the position of the attached object. Therefore I've made a dialog with which you can attach any object to another and return the offset. And there's more. Of course the main function is to find the offset, therefore you only need point (1) to (3) of the main display. Everything else is just nice to have and I thought why not? The documentation inside of the scripts is pretty bad because I was focussing on scripting, not explaining. Feel free to ask me anything. Bugs can ofcourse be reported in this thread ;) Thats all for now and have fun editing. Download: ...
Easy Mission Creator (E.M.C) von djotacon (v0.91) (veröffentlicht am 20.04.2017 - 23:00)
Easy Mission Creator (E.M.C) von djotacon (v0.91) ***** Update ***** djotacon veröffentlichte sein Easy Mission Creator Skript in den Bi-Foren. Ein einfacher Missions-Generator. Mit zwei einfachen Routinen und einige Funktionen können mehr als 9 verschiedene Arten von Kampf-Missionen erstellt werden. Zitat This is a simple mission generator. Using two simple routines and some functions can be created more than 9 different types of combat missions without having to program anything. Allows an exhaustive control map and the various missions separately. It generates both debug tasks as positions on the map easily. Is currently in beta and is not finished. Runs all missions and control without problems but not translated into English at the moment. Changelog:...
Easy Hostage Script (E.H.S) von djotacon (v3.0) (veröffentlicht am 20.04.2017 - 21:00)
Easy Hostage Script (E.H.S) von djotacon (v3.0) ***** Update ***** djotacon veröffentlichte sein Easy Hostage Script in den Bi-Foren. Das Skript verwandeln eine Einheit in eine Geisel. Zitat Description: This script transform one unit in a hostage. Changelog: v3.0 - Now with JIP and FULL MP/Dedicated support Download: Easy Hostage Script (E.H.S) Quelle: Bi-Foren...
Custom AI Creator von BlacKnightBK (v1.0) (veröffentlicht am 11.04.2017 - 12:00)
Custom AI Creator von BlacKnightBK (v1.0) BlacKnightBK veröffentlichte sein Custom AI Creator Skript in den Bi-Foren. Zitat Custom AI Creator Welcome everyone to Custom AI Creator v 1.0. This is a remake of my previous ones 0.1 and 0.2 in which this time the functions are gets saved in the CFG Functions instead of being read from the mission file. To know more about the benefits of the CFG Functions, click here :) Other updates of this file are now I have re-written the function setAiLoadout to a more efficient version and added a new function parseLoadout. These two together replace the old and awful version of setAiLoadout. Download: Custom AI Creator Quelle: Bi-Foren...
CH View Distance Script von Champ-1 (v1.13) (veröffentlicht am 10.02.2017 - 09:00)
CH View Distance Script von Champ-1 (v1.13) ***** Update ***** Champ-1 veröffentlichte sein CH View Distance Script Addon in den Bi-Foren. Zitat So I have finally overcome my fear of dialog controls and made this script. It's very similar to TAW View Distance Script by Tonic (that's what inspired me after all), but with a couple new features: - objects view distance and sync view distance options for every situation; - all settings are saved to profile; - ability to limit maximum view distance and objects view distance for the mission. Changelog: v1.13 - added: new CBA keybindings for changing terrain quality - added: one more terrain quality value for finer control - changed: reduced time hints displaying on the screen when changing view distance with hotkeys ...
Spyder Addons von spyderblack723 (25.01.2017) (veröffentlicht am 25.01.2017 - 08:30)
Spyder Addons von spyderblack723 (25.01.2017) ***** Update ***** spyderblack723 veröffentlichte sein Spyder Addons in den Bi-Foren. Das Addon enthält eine Sammlung von Modulen und Skripten für Missionen. Zitat Spyder Addons A collection of modules and scripts designed to aid mission makers in adding depth to their missions. This mod was created to help mission makers add depth to their missions with ease through the use of modules. Paired with a greater mission making tool such as ALiVE, entire missions can be created almost solely through the use of modules. If you have any suggestions, I would love to hear them. Unfortunately, I do not have the time to grant every request, but I love to hear suggestions that would make your life easier. Features - Civilian ...
Supply drop von davidoss (v1.2) (veröffentlicht am 13.01.2017 - 21:00)
Supply drop von davidoss (v1.2) ***** Update ***** davidoss veröffentlichte sein Supply drop Addon in den Bi-Foren. Ein Supply drop Skript für MP / SP-Szenarios. Zitat Changelog: v1.2 - Switched to FSM - Switched execution to server - Improved scripting v1.1 - Small fix for event, when helicopter is on his way to base and get killed - was immediately deleted. This script gives the functionality for resupply drop in MP/SP scenario. Created because the bis support resupply drop is not working in MP currently. Download: Supply drop Quelle: Bi-Foren...
CleanUp Script von davidoss (v1.2 Final) (veröffentlicht am 13.01.2017 - 18:00)
CleanUp Script von davidoss (v1.2 Final) davidoss veröffentlichte sein CleanUp Script in den Bi-Foren. Zitat This script can delete all in game dropped gear, dead bodies, damaged vehicles without crew, empty vehicles, wrecks, ruins and empty groups. You can adjust default functionality by editing below "EDIT DOWN THERE" Can be used for whole map area or for zones, using markers or triggers (trigger type "NONE") with defined area. Changelog: v1.2 Final - Changed usage of BIS_fnc_inTrigger to inAreaArray command - Set lazy evaluation for conditions Download: CleanUp Script Quelle: Bi-Foren...
FIA Offroad Augmentation von John681611 (v3.0) (veröffentlicht am 25.10.2016 - 23:00)
FIA Offroad Augmentation von John681611 (v3.0) ***** Update ***** John681611 veröffentlichte sein FIA Offroad Augmentation Skript in den Bi-Foren. Mit diesem Skript lassen sich Static-Waffen auf die Ladefläche eines Offroader stellen und bedienen. Zitat This script provides a way to augment any Offroader or flatbed cive truck with the majority of static weapons found in vanilla A3. I have built a script that enables the basic FIA Offroader to be augmented with static weapons found on the battle field. This script runs fine in single player but fails to run properly in multiplayer, I've been in contact with the maker of Altis resistance and he is interested to get this working. I have hit a brick wall and can't figure out a reliable way of getting it working a...
Searchlight DEMO Script Arma 3 von aliascartoons (v1.0) (veröffentlicht am 12.10.2016 - 21:12)
Searchlight DEMO Script Arma 3 von aliascartoons (v1.0) aliascartoons veröffentlichte sein Searchlight DEMO Script Arma 3. Zitat With this script you can add a searchlight to vehicles, helicopters and turrets. Was mainly made to work with vanilla assets but works with CUP vehicles too. If you have the chance to test it with vehicles from other mods please let me know how it works. Thank you! Un-pbo the mission and read the comments or watch the video tutorial for more information. Download: Searchlight DEMO Script Quelle: Steam...
Seiten (22): (1) 2 3 weiter > 263 News
Aktuelle News, Mods, Addons und Missionen für ArmA3
Seite in 0.05047 Sekunden generiert

Diese Website wurde mit PHPKIT WCMS erstellt
PHPKIT ist eine eingetragene Marke der mxbyte GbR © 2002-2012