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News » ArmA3 Addons (News) » Sounds 25 News
JSRS Soundmod von LordJarhead (v5.17.0807 Update) (veröffentlicht am 04.08.2017 - 16:30)
JSRS Soundmod von LordJarhead (v5.17.0804 Hotfix) ***** Update ***** LordJarhead veröffentlichte sein JSRS Soundmod in den Bi-Foren. Das Addon enthält neuen einen Soundmod für ArmA3 und ArmA3 Apex. Zitat JSRS SOUNDMOD is a sound modification for ArmA3 and Apex. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", still the main purpose was just to create a certain type of sound feeling. after a long disappearance I'm now have some light at the end of the long tunnel and updated my work which has been updated in very little bits and time frames o...
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LAxemann's Enhanced Soundscape (L_ES) von Laxemann und Jokoho482 (v1.1) (veröffentlicht am 11.04.2017 - 17:00)
LAxemann's Enhanced Soundscape (L_ES) von Laxemann und Jokoho482 (v1.1) ***** Update ***** Laxemann veröffentlichte sein LAxemann's Enhanced Soundscape (L_ES) Addon in den Bi-Foren. Das Addon enthält Gelände basierten Hall und Echo Sounds für Waffen. Zitat What is Enhanced Soundscape? Enhanced Soundscape is a sound enhancement modification for ArmA3. It adds additional, weapon-sound related features to the game. Those are hill/mountain reverb and reflections, forest reflections as well as reflections from houses in urban areas. The basic principle is: Firing a weapon creates a loud noise, noise is waves that swing through the air/make the air swing and those waves get reflected off objects and terrain. The volume levels were done with my soundmod "DynaSound 2" in m...
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DynaSound 2 von LAxemann (v2.1) (veröffentlicht am 10.04.2017 - 12:00)
DynaSound 2 von LAxemann (v2.1) ***** Update ***** LAxemann veröffentlichte sein DynaSound Addon in den Bi-Foren. Das Addon enthält einen Sound-Mod, der die Waffen-Sounds verändert. Zitat Changelog: v2.1 - Fixed: Author Array Error - Fixed: some vehicles Triggered FastFlyby sounds that dont had sounds defined - Added: New occlusion/obstruction parameters (formerly preventing weapons from being heard when inside a building or obstructed by an object) What is DynaSound 2.0? DynaSound 2.0 is a sound modification for ArmA3 and all of it's DLCs. It mainly focuses on weapon- and explosion sounds, however all helicopters as well es the Xi'an VTOL were redone, too. Feature list: • All weapon sounds were redone, mainly using high-quality recordings. • Shooting...
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Regional Ambient Sounds Pack von autigergrad (v1.3) (veröffentlicht am 15.02.2017 - 17:45)
Regional Ambient Sounds Pack von autigergrad (v1.3) ***** Update ***** autigergrad veröffentlichte sein Regional Ambient Sounds Pack Addon in den Bi-Foren. Das Addon enthält verschiedene Regional Ambient Sound Templates für Missionen. Zitat So I'm a very active mission maker for my group and one of the areas I like to focus on is immersion. Whether we are patrolling the streets of an Afghan city, or perhaps we're helping defend a village in Nigeria from Boko Haram militants, I like to feel as though I'm actually in that region. So I decided to put together these "packs" of authentic regional sounds to be used in missions. My first two collections are for African or Middle Eastern themed environments. These packs include: -ambient crowd noise/chatter -regional mus...
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Rustle von froggyluv (23.10.16) (veröffentlicht am 23.10.2016 - 15:00)
Rustle von froggyluv (23.10.16) ***** Update ***** froggyluv veröffentlichte sein Rustle Addon in den Bi-Foren - Ein Raschel Sound-Mod. Zitat Well its finally here! The sound mod (element) to compliment all others: Rustle! Warning! Only proceed if you are patently bored out of your mind, inebriated, incarcerated or just plain don't give a fuck. This mega mod installs the sound of sleaves on sight raising. Changelog: 23.10.16 - Updated so that fires on raising and lowering of sights. Added a few more sounds. Disabled when map is open. Download: Rustle Quelle: Bi-Foren Quelle: Steam...
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Missile Sounds Mod von TECAK (v1.0) (veröffentlicht am 11.09.2016 - 14:47)
Missile Sounds Mod von TECAK (v1.0) TECAK veröffentlichte sein Missile Sounds Mod Addon in den Bi-Foren. Zitat This mod adds the sounds on all vanilla rockets and RHS rockets. In the future support of the missiles will be added BWMod (optional) Download: Missile Sounds Mod Benötigt: RHS: Armed Forces Of The Russian Federation RHS: United States Armed Forces Quelle: Bi-Foren...
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JSRS3: DragonFyre EDEN von JSRS-Studios.com (v1.4 RC) (veröffentlicht am 19.06.2016 - 09:15)
JSRS3: DragonFyre EDEN von JSRS-Studios.com (v1.4 RC) ***** Update ***** LordJarhead veröffentlichte seinen JSRS3: DragonFyre Soundmod in den Bi-Foren. Das Addon enthält neuen einen Soundmod für ArmA3, basierend auf den bekannten Soundmod JSRS2.2 für ArmA2 CO. Zitat What is JSRS3 Dragon Fyre EDEN? JSRS3 DragonFyre EDEN is a sound modification for ArmA3. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", still the main purpose was just to create a certain type of sound feeling. What are the overall features of this mod? The mod adds over a few ...
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Unit SFX - Body fall sounds & hit screams von MisterGoodson (v1.05) (veröffentlicht am 12.12.2015 - 22:00)
Unit SFX - Body fall sounds & hit screams von MisterGoodson (v1.05) ***** Update ***** MisterGoodson veröffentlichte sein Unit SFX - Body fall sounds & hit screams Addon in den Bi-Foren. Zitat Changelog: v1.05 - Added Initial height and difference check to initiate the bodyfall sound. no time check required, all done off of eye height. - Added Gravel Bodyfall sounds. on sandy beaches and dry lake beds you get sand sounds. on soil and dirt etc you will get gravel sounds(testing idea) - Added Water Bodayfall sounds. when units are in shallow water they will make splashing sounds. - Added audible range param to sounds configs. Removed db adjustments. Sound engine and say3D augment sound appropriately. - Forest Areas used concrete bodyfall sounds, surfacetype #GdtFore...
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Under Fire von blazenchamber (v0.2) (veröffentlicht am 26.10.2015 - 12:00)
Under Fire von blazenchamber (v0.2) blazenchamber veröffentlichte sein Under Fire Addon in den Bi-Foren. Das Addon enthält ein Überschall Audio Mod. Zitat supersonic crack Audio mod This mod simply overhauls the way Incoming rounds sound during a fire fight. It overhauls not just 1 base sound but all distances from every different ammo class so the immersion is much improved from vanilla. 556, 762, 9mm, 6.5 ect ect all have unique sounds. The shots that fly close to you will be completely different to the shots you hear from a distance. Hopefully this mod will have you ducking for cover when you have incoming rounds. I made this mod a while ago and had only been using it for ourselves to create much more nail biting moments in missions when in a firefight. I...
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LAxemann's DynaSound - Sonic Cracks Standalone von LAxemann (v1.0) (veröffentlicht am 08.09.2015 - 21:09)
LAxemann's DynaSound - Sonic Cracks Standalone von LAxemann (v1.0) LAxemann veröffentlichte sein LAxemann's DynaSound - Sonic Cracks Standalone Addon in den Bi-Foren. Das Addon enthält neue Überschall-Sounds. Zitat What is this? First: Nope, this is not the full modification DynaSound. If you want to discuss the mod, please use the linked thread. :) It may still take a while until I can finish the full version of DynaSound, but I wanted to release the sonic cracks separately. Why? ArmA3 would actually have three bullet crack sounds, one for a close, mid and far distance. But for some reason, each distance has pretty much the same sound, which leads to situations where you can't really decide if the bullet passed you close or far. In DynaSound, every distance...
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Ambient Battle Sounds Module von Mikey74 (v3.1) (veröffentlicht am 15.07.2015 - 19:00)
Ambient Battle Sounds Module von Mikey74 (v3.1) ***** Update ***** Mikey74 veröffentlichte sein Ambient Battle Sounds Module Addon in den Bi-Foren. Das kleine Addon enthält Umgebungs-Kampf Sounds für Missionen, die per Auslöser aktiviert werden können und unter Effekte zufinden sind. Zitat Changelog: v3.1 - Edited distant explosions - added Categories for: - Volume - Pitch - and Battle radius Download: Ambient Battle Sounds Module Quelle: Bi-Foren...
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Megas Sound - Sonic Cracks, Quieter Vanilla Cracks (v1.0) (veröffentlicht am 26.06.2015 - 23:20)
Megas Sound - Sonic Cracks, Quieter Vanilla Cracks (v1.0) megagoth1702 veröffentlichte sein Quieter Vanilla Cracks Addon und Sonic Cracks Addon in den Bi-Foren. Die Addons ersetzten den Überschall-Sound. Zitat Hey guys, although I have put my mod on ice until BIS releases a more stable sound platform, here is a tiny piece of audio. One of the main complaints I read is that sonic cracks are annoyingly loud up to the point where you can't hear the enemies rifles anymore and they do not sound convincing. Here is something I put together. I lowered the volume and replaced the samples. If you want to keep using the VANILLA sound cracks, here you go - I only changed the volume levels in this package. Download: Megas Sound - Quieter Vanilla Cracks Megas Sound - ...
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