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Downloads » ArmA3 Missionen » Al Inteqam von ArmaMan360 (v1.4) [SP Mission] Download-Infos
Al Inteqam von ArmaMan360 (v1.4) [SP Mission]
28.01.2016 von miller

Al Inteqam

Missions-Typ:
Einzelspieler

Autor:
ArmaMan360

Version:
1.4

Benötigte Addons:
Keine

Insel:
Altis

Installation:
Entpacke das Archiv und kopiere die *.pbo Datei(en) in den Steam/SteamApps/common/ArmA 3/Missions Ordner.

Weitere Infos:
BIS-Forum






Zitat

A series of perpetual and 'repeatable' CSAT missions all arranged randomly. Inspired by Patrol Ops, BMR Insurgency among others. But much simpler, quicker and SP.

I would encourage budding mission makers to rip this mission apart via Eliteness program and look at how I have achieved this.Its as vanilla as possible. The task files are commented for a better explanation. Always use Notepad++ or the great Atom with latest Arma 3 plugin for opening sqf files. Its my time to give something back to the community :)

Some features:
1. Random Missions on random locations
2. Support modules
3. Random time and weather
4. Random chance of vehicles, armour and heli
5. New mission types (sniper elimination and dog fight)
6. Field Headquarters
7. Auto cleanup after mission end (as cleanup during an ongoing mission wont allow you to rearm at dead bodies)
8. Enemy tracker action to reduce hunting time of remaining few AIs
9. AI Recruit
10. Civilians in towns

Currently the missions are:
1. Capture Town (Uses towns as locations)
2. Capture NATO Base (Uses Military bases all over Altis and some fortifications as mission spots)
3. Destroy asset ( Will select an asset from a pool to be destroyed - Transformer, Radio Tower, Drone, Artillery unit. The arti unit may occasionally get utilized by the AI)
4. Assassinate (Eliminate enemy officer)
5. Stop the convoy (4 vehicles will form a convoy in Column formation where ends will have defence forces and middle 2 will be the deal. I mean the trucks to take out)
6. Kill the Snipers (A bunch a' snipers have wandered in to the Altis wild. Take em out)
7. Secure the intel from crash site (Beware of light reinforcements)
8. Rescue our brother (Rescue POW)
9. Destroy the mortar squad (A mortar squad has been spotted in Altis. Take em out)
10. Defend the town (A lightweight defense scenario featuring towns)
11. Skirmish (Join CSAT patrol in the wilderness. Be on the lookout for any enemy.)

12. Dog Fight (Yeah now we talkin. This is quite easily my favourite. The music, the enemy, The mission countdown, the moving task marker everything is special)

..... will keep adding unique mission types and not the cliche'.

Before you play. Read this:
1. Added the awesome Bon's recruit AI script.
2. The mission will have you start in front of a flag. Use it to HALO drop wherever you need to once assigned a mission. If Dog Fight is assigned, rush to an airport.
3. Crate with Virtual Arsenal right in front at mission start so that you can choose your favourite loadout :)
4. At the end of each mission you will be teleported back to starting position with a random time.
5. I am MP illiterate. Wont be able to convert this to MP by any chance. I love SP and the convenience of playing a mission over days :)
However you are free to rip it apart,convert it to MP or any other SP mission as far as you give credits. Not just to me or this mission, but people like Jshock, R3vo, Shuko, Greenfist, Rydygier and Larrow who helped me in shaping it the way it is and the future of Al Inteqam.
6. Given my work schedule, please do not be angry if I dont reply to your queries quickly.
7. The reveal addaction is not a cheat, but should be used only to see that last annoying enemy left in town ;)
8. Artillery, Transportation and CAS support available. But has cooldown.
9. Oh and most important.. AMAZING FPS ;)

This mission is a huge achievement for me being new to the scripting scene. Had to manually and carefully place 4 types of markers. 1st for towns, 2nd for military bases, 3rd for sniper spawn points, 4th for Convoy spawn spots. In all 95 markers on the beautiful and behemoth Altis handpicked and tweaked which literally took days.

Got to learn a lot in the forums here by some amazing and hugely talented people of the community. Especially JSHOCK, R3VO, SHUKO, GREENFIST, RYDYGIER and LARROW. But JShock's extreme patience here kick started my interest in developing this.

Credits & thanks:
This mission is a huge achievement for me being new to the scripting scene. Had to manually and carefully place 4 types of markers. 1st for towns, 2nd for military bases, 3rd for sniper spawn points, 4th for Convoy spawn spots. In all 95 markers on the beautiful and behemoth Altis handpicked and tweaked which literally took days.

Got to learn a lot in the forums here by some amazing and hugely talented people of the community. Especially JSHOCK, R3VO, and LARROW. But JShock's extreme patience here kick started my interest in developing this.

I want the community to enjoy this.




Readme:
Keine


Changelog:

Zitat

v1.4
New mission type "Like a Ghost" which will now fire the first time you play the mission
Optimized "Eliminate Arti Squad", "Defend", and "Caught" missions
Hopefully fixed: Loadout bug
Fixed: AI mates unable to teleport with player
Edited HALO script to be extremely lightweight

v1.3
New mission type "Escape" which will fire the first time you play the mission
Cleaned up the mission files to remove unnecessary code
Fixed: Sniper mission bug where mission would complete at -1 kills






Tags
a3altis
a3ArmaMan360




Quelle: Bi-Foren
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Grösse 221,6 KB
Downloads 1367
Datum 28.01.2016
Kommentare 0
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Wertung ø 1,00
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